THe buildup to the start of construction on the Forbidden Palace is underway. It's schedualed to be built in the City of Contagion.
THe buildup before starting actual construction of the FP is:
1) Temple - Completed. For initial Happiness
2) Courthouse - Complete. To fight Corrution & Waste (currently at 63% for both).
3) Cathedral - Current built. To get WLKD (reducing waste to 45%).
4) Marketplace - In Queue. To keep WLKD as population increases.
5) Forbidden Palace - In Queue.
The Cathedral is currently being built, with 12 Shields Produced towards it's completion. If not rushed, it will take 12 more turns to complete. I plan to rush this after about 33% of it's build has been completed (earliest in 750AD) for 200 Lytons. This will have the effect of bringing the City to WLKD status and reducing Production Waste from 63% to 45%. This will increase actual shield output from 6 to 8 per turn (based on current Infrastructure status & WF Placements).
The next item to be built before actual construction begins is a Marketplace. THis will both increase our total income, but with it's effect on Luxuies, will allow the City to grow up to size 9 (and maintain WLKD) with just the 5 Luxuries available. As we will be soon contacting & trading with the "Lost Civ's" (we have Navigation now), the city could grow to size 10 with 6 Luxes and Size 12 with 7 Luxes. The higher Population would allow higher Shield output, Reducing the final construction time for the FP. I have also schedualed Rushing the Market with at least 33% of shield Production (earliest of 810AD, depending on the actual time of completion for the Cathedral) at about 240 Lytons.
If all schedualed Rushes are completed as Planned, FP construction will start on 820AD. It would be completed at most 25 turns after that (less with higher sheild outputs).
I'll update this thread with regular status reports, as time progresses.
E_T
THe buildup before starting actual construction of the FP is:
1) Temple - Completed. For initial Happiness
2) Courthouse - Complete. To fight Corrution & Waste (currently at 63% for both).
3) Cathedral - Current built. To get WLKD (reducing waste to 45%).
4) Marketplace - In Queue. To keep WLKD as population increases.
5) Forbidden Palace - In Queue.
The Cathedral is currently being built, with 12 Shields Produced towards it's completion. If not rushed, it will take 12 more turns to complete. I plan to rush this after about 33% of it's build has been completed (earliest in 750AD) for 200 Lytons. This will have the effect of bringing the City to WLKD status and reducing Production Waste from 63% to 45%. This will increase actual shield output from 6 to 8 per turn (based on current Infrastructure status & WF Placements).
The next item to be built before actual construction begins is a Marketplace. THis will both increase our total income, but with it's effect on Luxuies, will allow the City to grow up to size 9 (and maintain WLKD) with just the 5 Luxuries available. As we will be soon contacting & trading with the "Lost Civ's" (we have Navigation now), the city could grow to size 10 with 6 Luxes and Size 12 with 7 Luxes. The higher Population would allow higher Shield output, Reducing the final construction time for the FP. I have also schedualed Rushing the Market with at least 33% of shield Production (earliest of 810AD, depending on the actual time of completion for the Cathedral) at about 240 Lytons.
If all schedualed Rushes are completed as Planned, FP construction will start on 820AD. It would be completed at most 25 turns after that (less with higher sheild outputs).
I'll update this thread with regular status reports, as time progresses.
E_T
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