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  • #16
    Add 1 pop and trigger WLKD. Rush the lib this turn after disbanding the second worker. Garrison with 5 units and there should be no flip after the danger period of 1 or 2 turns is past.

    T0. 2 culture. Now. Join 1 worker. Disband the other. Rush Lib.
    T1. 7 culture. Safer with 5 garrison.
    T2. 12 culture. Borders expand. Safe with 5 garrison.

    According to the threads, I would not leave less than 5 units once the safe period is entered. Our culture is not that much greater than theirs (as a multiple) and the difference in the distances to capitols is extreme.

    You can rush the Lib in T0 by disbanding one of the workers. That gets the start on shields to lessen the cost of rushing.

    Also, put all population in excess of needed food production to work as tax collectors. i know this is not in the discussed formulas, but I have never lost a city to a flip in any turn that all citizens were set to specialists (starving down to 1 pop). Take it for what it's worth. It's hopelessly corrupt, so there is nothing to lose before the FP is built and a courthouse is completed anyway. With some tax collectors, no Cathedral is required for WLKD even if some war weariness creeps in.

    Nothing is gonna stop that sucker from going on T1 if the dice are against us.
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    • #17
      Oh. And give Liz a RoP agreement. The closer we are diplomatically, the more likely she will reject the city should it flip. It does happen.

      I don't see what the English would do with a RoP that would hurt us. Do you?
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      • #18
        In terms of taking over English cities... we should wait until the treaties we have with them are up for re-negotiation and then peaceful end them or else we'll end up messing up our reputation just as much as if we lost the spices...
        Long-time poster on Apolyton and WePlayCiv
        Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
        7th President of Apolyton in the 1st Civ3 Democracy Game

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        • #19
          A RoP with England makes me nervous... it gives us no advantage whatsoever and gives them a big one, for what it's worth.

          As for rushing, whichever you prefer, Library of Cathedral, will be rushed; but if you want the second one (i.e., whichever one you don't choose now) I'll have to wait and see how the funds are at that point.
          Minister of the Economy: Term IV, V
          Ministre d'Économie: Session IV, V
          Just because I'm paranoid doesn't mean there aren't people following me!
          Même si je suis paranoïde, ça n'exige pas qu'il n'y a pas de gens qui me suivent!

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          • #20
            First off RoPs in Civ3 are eternal. They do not end at 20 turns, they only end when one side or the other declares war which means we will NEVER be able to go to war with England unless we are willing to take a rep hit.

            I'm am always against RoPs unless they are crucial for some kind of warfare.

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            • #21
              I tried the formula: {[(N+S)xCxHxR]-T}/D
              (from the culture flip thread)

              N = # foreign citizens (5)
              S = # city squares occupied by the English culture (9)
              C = Culture factor (assumed to be 1 in this case)
              H = Happiness factor (0.5 if we get WLTKD)
              R = Culture ratio to the English (approx. 0.89 )
              T = Number of troops in Arbela (3)
              D = Capital distance factor ([9/28]x2000, no idea if this is correct!)

              Got the value 0.0064!
              It just sounds too low... Thoughts, anyone?

              Btw, when Arbelas cultural borders expand we should get back a few squares (maybe 5) making the value even lower.

              What I lack in the equation is a factor for the governments. Isn't it supposed to be easier to flip a city with a less advanced government?
              The enemy cannot push a button if you disable his hand.

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              • #22
                I'm not overly worried about it.

                Is there a chance it would flip, yes.

                Is it a reasonable chance, no it's highly unlikely.

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                • #23
                  Originally posted by GhengisFarb
                  First off RoPs in Civ3 are eternal. They do not end at 20 turns, they only end when one side or the other declares war which means we will NEVER be able to go to war with England unless we are willing to take a rep hit.
                  That would be incorrect. After 20 turns the deal may be cancelled in the negotiation window.
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                  • #24
                    AAMOF, in many cases the Civ concerned will contact you on turn 20 to renegotiate...
                    Consul.

                    Back to the ROOTS of addiction. My first missed poll!

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                    • #25
                      I guess nobody wants to bash Lizzy after her peace treaty is up, though I did rename to operation "take out bad Elizabeth" or ToBe. So the question is ToBE or not ToBe. Though in addition to protecting arbela it would get us another lux(wine) to trade.
                      Aggie
                      The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

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                      • #26
                        Bashing Lizzy would be fine by me. It will be necessary in the long run if we want to let that city grow. There is too much English influence around it.

                        I only mentioned the RoP if OPD and Togas are especially worried about the flip in turn 1. It might make a difference. Not very likely, but possible.
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                        • #27
                          Originally posted by Aggie
                          ...though I did rename to operation "take out bad Elizabeth" or ToBe. So the question is ToBE or not ToBe...
                          Aggie
                          (Arnelos groans)
                          Long-time poster on Apolyton and WePlayCiv
                          Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
                          7th President of Apolyton in the 1st Civ3 Democracy Game

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                          • #28
                            I am wondering where the other candidates for CP are posting.

                            (I would rush a library, but after 2-3 turns of shields have built up. It will not flip immediatly, and if we keep the culture reasonably high, we should be fine. Glad the temple was purchased last turn. After this purchase, start a courthouse please, then a cathedral).
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