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  • #16
    Yes, I had to do a lot of copying and pasting and editing.
    Anyway, I still need GK's orders to complete the list. GK, if you're reading this, please PM me once you have posted your orders so I can add them to the list ASAP.
    "Close your eyes, for your eyes will only tell the truth,
    And the truth isn't what you want to see,
    Close your eyes, and let music set you free..."
    - Phantom of the Opera

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    • #17
      I thought this Plan Vodka thing was a joke and wasn't really being done? That's what the Vodka thread said last time I read it. If it's serious I need to have an explanation of what it's about. Right now the gold isn't approved.
      Minister of the Economy: Term IV, V
      Ministre d'Économie: Session IV, V
      Just because I'm paranoid doesn't mean there aren't people following me!
      Même si je suis paranoïde, ça n'exige pas qu'il n'y a pas de gens qui me suivent!

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      • #18
        I don't know what it is either. I saw a post in the Vodka thread by UnOrthO saying there's info about this in the City Planning office thread so I figured it's real.
        Ghengis, can you please clear things up?
        Last edited by Shiber; October 1, 2002, 13:02.
        "Close your eyes, for your eyes will only tell the truth,
        And the truth isn't what you want to see,
        Close your eyes, and let music set you free..."
        - Phantom of the Opera

        Comment


        • #19
          Still no city planning orders. I'm either going to have to stop at the end of the first turn or do what we did with punkbass.
          "Yay Apoc!!!!!!!" - bipolarbear
          "At least there were some thoughts went into Apocalypse." - Urban Ranger
          "Apocalype was a great game." - DrSpike
          "In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd

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          • #20
            City Planning Orders

            General:

            Grow means that the population is expected to grow, and the prez should double check to make sure the AI is working the most efficient tiles possible. In order of preference of this office, Shields, Food, then Money.

            Purchase Requests: Purchase settlers at Hole in Wall. After this, and if military doesn’t need the cash, purchase the courthouse in Macross City. Any city building a courthouse or a temple is eligible for purchase at the executive discretion.

            Turn 0 (430 ad Beginning)

            A1 – Apolyton – Work mine near termina, not 1 shield mine to the north, and work forest instead of fish.
            A2 – BHQ – Switch knight to WC
            A3 – Termina – work a mined tile by the river (2 gold) not the 2 shield near Apolyton
            A4 – Timeline – switch from knight to courthouse
            A5 – Macross City – make one entertainer for growth
            A6 – Gaia – switch knight to war chariot
            A7 – Chiquita – If courthouse is purchased, then cathedral (not anticipated)
            A8 – Seeberg – if courthouse is $, then Pike (not anticipated)
            A9 – Napoleton – start on worker
            A10 – New ghengistown – switch archer to temple, if purchased then pike (not anticipated)
            A11 – Port of Malignance – switch pike to temple, if 4 then pike (not anticipated)
            12 – Willsbury – if temp $, then courthouse (not anticipated)
            13 – contagination – if temp $, then court (not antic.)
            14 – Susa – switch to temple, if $ then couth (not antic.)
            15 – Muncie – switch to courthouse, if $ then temple (not anti)
            16 – bacteria – switch temple, if $ then courth (not anti). WORK the irrigation.
            17 – Boomtown – switch to gainery, if $ then worker (not antic.)
            18 – hiw – PURCHASE SETTLER.

            Turn 1

            A1 – macros, ghengistown - grow

            Turn 2

            A1 –Tass – after WC, aquaduct
            2 – termina – greow.
            3 gaia – after WC, market.
            4 – contaghnation – grow

            Turn 3

            A1 – Tass – grow
            2 – termina – after pike, aquaduct
            PR – after library, pike
            HII after pike, library
            Love – grow, after pike, harbor
            Geo – after pike, worker
            AGC - grow

            Turn 4

            A1 –BHQ – after WC, library. grow.
            2- timeline, PR, PoM, Wills,Muncie – grow
            3 uber – after pike, pike

            Turn 5

            A1 – Apolyton – after aqua, pike
            Couple of grows……

            OK. Posting as game is in progress…… sorry for the typo’s and such…… typed in haste……. Etc…….
            If you're interested in participating in the first Civ 5 Community Game then please visit: http://www.weplayciv.com/forums/forum.php

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