Re: The Impending Annexation of America
Reddawg has found some hard to read colors...
I am seriously limited on time at the moment. I will reply with more on Monday.
First, I wish to thank Reddawg for pointing out another point where the CoL lacks. Declaring war. #2 while not constitutional, as there is nothing on DECLARING war, is surely against the spirit of democracy. I assure you that if a 2/3 vote passes to declare war, and the ministers choose to ignore it, I will call for an injuncture and impeachment of all ministers denying the people their will.
I hope SirRalph gets here to speak on this in the mean time.
Why must it always be oneway or the other? Why are we always saying build OR war?
Both can be accomplished:
War on america will befought largely with survivors of Persian war. There will be few reqests for new units.
This continued war will have no adverse effects while in Monarchy.
I would support a switch to Republic after that point, in the meantime we can still work on getting markets and Libraries up.
As a 'warmonger' I play while in a Republic most of the game. Wars can be fought easily in Republic if you keep them under 20 turns.
I see this plan covers only Science. That is a fault. We must work diligently to increase our PRODUCTION. This is perhaps a worse shape than Science. We have Luxuries to trade to help with buying tech. You can't trade for a FP... Therefore we should include a plan to mine all areas of the Olde Penninsula, clear more jungle, include workers in that build list above...and so on.
Warmongering is approaching a Hiatus soon for the mere fact we can no longer build units fast enough. After the American war a buildup of the military will be needed before launching another attack or being able to pose a decent defense against a serious threat.
I think an agreement can be reached that is not all war or all builder. Why not have both? Gain more GL's, resources and enjoy the benefits of the greatest infrastructure in the game?
Originally posted by Reddawg
these conditions:
1. Any invasion (e.g. another nation instigating a war) should be met only with defensive and limited offensive reactions. This means should a nation declare war on us, we will not attempt any further conquests than needed to re-secure peace and continue consolidation.
2. In no case whatsoever will warmongers in Apolyton push for war with France or any other power, great or small, unless a 2/3 majority votes for the war, and all cabinet ministers concede to these actions. The reasons for going into such a war must be pressing and decidely necessary (example: we lack a certain resource in our territory, cannot trade for it, and so must go to war to claim in).
3. During these 5 turnchats of Pax Apolytonia efforts will be made to: develop the infrastrucutre of our nation, promote the scientific community, and strengthen the economy. As a concession to the warmongers, it will be guaranteed that the military will also be kept up-to-date and maintained a sufficient size (example, a guarantee to maintain the military service rate at a minimum of 7 years [this is the rate at which we found ourselves in 170 AD] and a maximum of 10 years).
these conditions:
1. Any invasion (e.g. another nation instigating a war) should be met only with defensive and limited offensive reactions. This means should a nation declare war on us, we will not attempt any further conquests than needed to re-secure peace and continue consolidation.
2. In no case whatsoever will warmongers in Apolyton push for war with France or any other power, great or small, unless a 2/3 majority votes for the war, and all cabinet ministers concede to these actions. The reasons for going into such a war must be pressing and decidely necessary (example: we lack a certain resource in our territory, cannot trade for it, and so must go to war to claim in).
3. During these 5 turnchats of Pax Apolytonia efforts will be made to: develop the infrastrucutre of our nation, promote the scientific community, and strengthen the economy. As a concession to the warmongers, it will be guaranteed that the military will also be kept up-to-date and maintained a sufficient size (example, a guarantee to maintain the military service rate at a minimum of 7 years [this is the rate at which we found ourselves in 170 AD] and a maximum of 10 years).
I am seriously limited on time at the moment. I will reply with more on Monday.
First, I wish to thank Reddawg for pointing out another point where the CoL lacks. Declaring war. #2 while not constitutional, as there is nothing on DECLARING war, is surely against the spirit of democracy. I assure you that if a 2/3 vote passes to declare war, and the ministers choose to ignore it, I will call for an injuncture and impeachment of all ministers denying the people their will.
I hope SirRalph gets here to speak on this in the mean time.
Why must it always be oneway or the other? Why are we always saying build OR war?
Both can be accomplished:
War on america will befought largely with survivors of Persian war. There will be few reqests for new units.
This continued war will have no adverse effects while in Monarchy.
I would support a switch to Republic after that point, in the meantime we can still work on getting markets and Libraries up.
As a 'warmonger' I play while in a Republic most of the game. Wars can be fought easily in Republic if you keep them under 20 turns.
I see this plan covers only Science. That is a fault. We must work diligently to increase our PRODUCTION. This is perhaps a worse shape than Science. We have Luxuries to trade to help with buying tech. You can't trade for a FP... Therefore we should include a plan to mine all areas of the Olde Penninsula, clear more jungle, include workers in that build list above...and so on.
Warmongering is approaching a Hiatus soon for the mere fact we can no longer build units fast enough. After the American war a buildup of the military will be needed before launching another attack or being able to pose a decent defense against a serious threat.
I think an agreement can be reached that is not all war or all builder. Why not have both? Gain more GL's, resources and enjoy the benefits of the greatest infrastructure in the game?
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