Originally posted by Shiber
Hmm... I wanna hear what Sir Ralph has to say about this.
Hmm... I wanna hear what Sir Ralph has to say about this.
Shortly about the situation and my plans. IIRC, we are still missing 4 civs. That is not much, better would it be, if there was an even # of civs on the continent. Also, they are probably pretty backward, because they can't trade with so many opponents as civs at our continent. So we probably won't get a big push from them, trading our map etc. So I would limit the # of galleys we are willing to risk to, say, 5 or 6 so far. If we spot another coast with a galley and it sinks, we can still discuss about building a couple more.
But we can still get a push from by trading maps to civs on our continent. Maps with so many unknown tiles are very valuable. So if we trade them to all civs on our continent in one turn and do this wisely, we can get a tech or 2 for it. Note, that trading maps is not the same as trading contacts! Even though the other civs on our continent will know where the others are, they still won't be able to get there.
Now, we could make sure to push both continents even in tech, by selling the techs they lack to the others. We can get a good amout of money this way. Do not leak any contact! Especially don't give in to demands (that's ridiculous, but happens), even if it means war. After this, tech-broke between the 2 continents. That is incredibly powerful! If any of the sides discovers a new tech, wait a turn, till it's sold to all others on the same continent. This will make it cheap for us, as we possess the contacts to all. But it will be incredibly expensive on the other continent, because they lack the contact to other civs having this tech. Sell it immediately to all who can pay an appropriate amount. First to the ones with the most money.
After any of the sides discovers Navigation, it's time to sell contacts. This brings again a lot of cash, but ends our hegemony.
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