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Orders for 170Ad and Beyond

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  • Orders for 170Ad and Beyond

    Here is the place to put you orders for the next 5 turns.
    Aggie
    The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

  • #2
    Here are my orders
    Note I: Workers on Mountain w of tyre of mine for the present so here are their orders
    1. Build road on mountain w of Tyre
    2. Move with army and build road to gordium when army 1n of gordium
    3. If army doesn't move or they have free time, please road a dye
    Note II: Since Sun Tsu will be built no more need to move troops to different cities to upgrade.

    170 AD
    Pikeman w of Tyre move se onto hill to deny persian spearman hills
    Horseman(4/4) in uber n,n,ne,e
    Pikeman s,se of napolitan ne,n,fortify
    Sword in Gaia put on goto to tyre
    Spear in Del Monte se,s,se(on way to timeline)
    As military governor of tyre I request TYRE start making settler, as mentioned by Ghengis
    ******optional******* rushing sword in Napolitan would be ok
    Spear in Timeline goto where settler in Port Rouge will go. when he gets there fortify and wait.

    190 AD
    Notes: please do worker orders first you never know if a road will be completed before movement
    Spearman between Delmonte and Gaia se,s,sw
    Elite Sword and Veteran horse w of tyre move into tyre, if an attack is to be made on the Persian spear this turn attack with this horse first if possible
    For Sword Army S of Tyre:
    If Persian spearman moves se or stays where he is attack with 1elitesword and if that fails one vet sword
    Rest of this sword army enters Tyre, if Persian Spearman moves any other way, move whole army into tyre(see immediately below for exception)
    If Persian spearman moves S, attack him with 4/4 vet sword sw,s of tyre first, then attack with one ¾ vet sword if that fails
    Fortify Forces in tyre
    Move 2/5 horse w
    Move 4/4 sword in uber n,n,ne
    Move 4/4 Horse from uber n,n,ne,e(on its way to tyre)
    Galley moves sw,s,(lets off Wc,onto wheat) and continues s
    GL Rameses to Uber and build Sun Tsu

    210 AD
    Horse(new) in gaia s,se,se,e,e,e
    Forces in tyre rest
    Galley moves sw,sw,s
    WC on uber explores the island in most efficient ways(no more specific orders are possible, since we don’t know the lay of the land
    Upgrade all spears if possible
    Spear ne,e of Timeline to timeline.

    230 AD
    If six or more full swords in Tyre, move all healthy forces e,e from tyre(Call this the Persian Punishment Force(PPF), please include 2 pikemen with this force. If my calculations are correct we will have no smaller a force than 8sword(3elite) and 3horse(1elite) able to set out this turn. With luck even a larger force could be sent.(up to 2 more swords)
    Horse e of loveshack e
    Galley moves s,s,se

    250 AD
    As other sword and horse heal up send them east of tyre, if enemy troops are spotted please use these forces to deal with them. Please always have sword/pike escort for horse.
    PPF moves e,s(should end up north of Gordium)
    Horse 2e of Loveshack moves as far east as it can be covered by heavier troops (max 1e of trye)
    Galley now at discretion of Pres or MIE
    Pike in Termina Fortify
    Pike in Tass goto Gaia

    270 AD
    Attack Gordium
    Pikeman in BHQ goto Tyre
    As military Governor, I order gordium to produce temple
    Last edited by Aggie; September 16, 2002, 23:55.
    The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

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    • #3
      Theology->Education
      "Yay Apoc!!!!!!!" - bipolarbear
      "At least there were some thoughts went into Apocalypse." - Urban Ranger
      "Apocalype was a great game." - DrSpike
      "In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd

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      • #4
        Bump
        The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

        Comment


        • #5
          /me looks around...

          I'll make an attempt at a compilation here. I have a beast of a schedule over the next few days, though.
          One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
          You're wierd. - Krill

          An UnOrthOdOx Hobby

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          • #6
            When is the next play? I have a bad schedule til thursday........... But I can perhaps do something late thsi evening.
            If you're interested in participating in the first Civ 5 Community Game then please visit: http://www.weplayciv.com/forums/forum.php

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            • #7
              I think tuesday at 2000gmt was the planned day, the "new", last administration turns at end of their term.
              Also if it could be pushed back to start at 21gmt or 2130 it would be helpful.
              Aggie
              The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

              Comment


              • #8
                Public Works Orders

                These orders are final. I shall try to be at the chat today, just have a lot of school work I am getting behind with.

                Code:
                Orders for 170 AD
                
                  Current Turn Turn 1 Turn 2 Turn 3 Turn 4 Turn 5
                Termina: Worker stack NW clearing jungle. -- -- -- -- Should this be completed (I believe there is still 1 turn left), move NW and clear jungle.
                Tassagrad: Worker stack SE waiting for orders. Move 1 of OUR workers (non-slave) to Apolyton, where they will wait for the next available galley to take them to Uber Isle, landing at AGC. The remaining workers clear jungle. -- -- -- If completed, move W, SW and clear jungle.
                Loveshack: Workers E waiting for orders. Clear jungle. -- -- -- If completed, move N and build road.
                Chiquita: Worker SE, SE mining. CANCEL ORDERS. Move NW, W to tile with shield. Mine tile. -- -- Should this be completed, move back to mountain and mine.
                Macross City: Workers N clearing jungle. -- -- -- Move SE Clear jungle.
                Timeline: Worker stack S waiting for orders. Clear jungle -- -- -- Should this be completed, irrigate this square.
                Gaia: Worker NE NE clearing jungle. Worker stack SE clearing jungle. -- -- -- -- -- -- -- -- -- Move NE, clear jungle.
                Geofront: Worker stack SE, SE. I temporarily transfer control of this stack to Aggie until further notice. -- -- -- -- --
                Last edited by WhiteBandit; September 17, 2002, 14:10.
                First Civ3DG: 3rd and 4th Term Minister of Public Works. | Second Civ3DG: First Term Vice President | ISDG: Ambassador in the Foreign Affairs Ministry | Save Apolyton! Kill the Off-Topic Forum!

                (04/29/2004) [Trip] we will see who is best in the next round ; [Trip] that is why I left this team ; [Trip] I don't need the rest of you to win |
                The solution to 1984 is 1776! | Here's to hoping that GoW's military isn't being run by MasterZen: Hehe! | DaveRocks! or something. ;)

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                • #9
                  Foreign Ministery Turn Orders

                  (this post is a work in progress. This line will be removed when these orders are finalized.)

                  Specific Orders:

                  Build an Embassy in Russia


                  General Orders:

                  Gift Chartres to Germany if it is about to be attacked.

                  Trade Wines (once linked) to the highest bidder.

                  Treaties
                  A. Do not accept a peace treaty from Persia. We have shifted our goal to conquest.
                  B. Do not sign any ROPs or alliances.

                  Trades
                  C. Do not trade our World or Territory Maps.
                  D. Buy Theology or other tech if available and if the total cost is < 350 (including lpt deals). OK to include resources and luxuries in trades for techs.

                  Demands (Give in only if demand is semi-reasonable)
                  E. Give in: Rome, Greece.
                  F. Refuse: England, Persia, Germany, France, Aztecs, America, Russia, Babylon, Iroquois.
                  * NOTE: Demands from charity civs can be accepted if they are small enough.
                  * NOTE: Do not give in to any demands that involve giving away our World or Territory Maps

                  Charities (civs we don't mind giving good deals to in tech or trade)
                  G. Iroquois

                  All things left unstated in turnthreads/chats are for Presidential or Public decision. All things specified must be followed unless surprise events have made the orders illogical, harmful, or inappropriate. In that situation the President should end turnthread/chat if any major decision needs to be taken and no representative from the Ministry is present to make the decision. If only a minor decision, the President may use his discretion to change the orders so that they are logical, beneficial, and appropriate.

                  --Togas
                  Last edited by Togas; September 16, 2002, 18:30.
                  Greatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. "
                  Member of the Mercenary Team in the Civ 4 Team Democracy Game.
                  Former Consul for the Apolyton C3C Intersite Tournament Team.
                  Heir to the lost throne of Spain of the Roleplay Team in the PTW Democracy Multiplayer Team Game.

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                  • #10
                    am doing my orders tonight - who needs to sleap anyways....

                    For OPD and next term.... please wait until saturday night or sunday for needing the next set of orders if possible..... I can at the earliest post on very late friday/early saturday, but this would be in extremis for me.

                    All are relative to eastern standard time for me......

                    Thanks. Will post orders soon.
                    GK
                    If you're interested in participating in the first Civ 5 Community Game then please visit: http://www.weplayciv.com/forums/forum.php

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                    • #11
                      General: Grow means the city should have attained a new size, so please check to make sure the city is working the optimal squares.

                      The turn we capture the pyramids, have Del Monte sell its granary.

                      France is sending a settler to the area near Timeline. We should not allow this to occur. We have a settler waiting in Rouge, I suggest we beat the frogs to the punch, as that is what the settler was built for.

                      The Germans are sending a settler to the old Munich site. I also see the settler originally built to prevent this from occurring is now on Uber Isle. What happened to change the plans? We risk war if we tell the Germans to take a hike (they are very pissed off at us) and we have no way of stopping them other than war. I am upset at this turn of events. How did we let it happen?

                      If the settler at Uber isle builds a new city, first item to construct is a port. Use generic name as 4th term people get to assign names (Tyre gets the last of the 3rd term names).


                      Turn 0 (170 ad, end)

                      A1 – Apolyton – Work forest, not fish
                      A2 – P. Rouge – Switch to library
                      A3 – Macross – Switch to cathedral
                      A4 – Loveshack – work shield grass (request to mine it ASAP)
                      A5 – Tyre – Rename Willsbury, Start on temple
                      A6 – AGC – Buy granary now.
                      A7 – Cherbourg – Sell to highest bidder, else give to Greeks, Germans, or French (check with foreign minister). I do not know how the Romans were moving, only their final positions. This is information of the utmost importance in this decision. If the Romans want the city, let them fight our enemies for it. If they are simply passing through, lets not make it a target any more. If we keep the city, then purchase the spears now, starting on a temple the next turn. Watch as we have no luxuries here for unrest with pop growth.
                      A8 – Nap – URGENT REQUEST, please have fortified pike to south enter and fortify in the city to protect against the lone archer to the northwest. Call me paranoid.
                      A9 – Chiquita – request for worker to stop on mountain and mine some grass that is being worked now

                      Turn 1

                      A1 – Apolyton – settler
                      A2 – Termina – Pike
                      A3 – BHQ – Grow
                      A4 – P. Rouge – grow
                      A5 – Gaia – Grow
                      A6 – Uber – the sword is now done. Start on Sun Tzu and have Ramses build it. Then go to Apolyton, Termina, Tass, BHQ, and Uber and sell all the barracks. NOT Gaia, as the current build may be complete prior to Uber finishing Sun Tzu and we shouldn’t risk the loss of the extra hit point.

                      Turn 2

                      A1 – Timeline – Grow
                      A2 – Uber – start on catapult.
                      A3 – Gaia – sell barracks, build Pike

                      Turn 3

                      A1 – Del Monte – Grow
                      A2 – AGC – Purchase worker now. Turn one worker into entertainer.

                      Turn 4

                      A1 – Apolyton – work fish so termina can work 1 shield mine
                      A2 – termina – Grow, work mine
                      A3 – Hii – Grow
                      A4 – Nap – Catapult
                      A5 – AGC – Settler

                      Turn 5

                      A1 – Tass – Grow
                      A2 – BHQ – Settler
                      A3 – Jerusalem – Worker
                      A4 – Uber – Grow
                      If you're interested in participating in the first Civ 5 Community Game then please visit: http://www.weplayciv.com/forums/forum.php

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                      • #12
                        The chat is scheduled for 2100 GMT (2200 BST/1700 EST) on Tuesday, ie in about 10 hours.

                        One last request - that the IE Minister post on where to put that damn settler cruising down the coast of Uber Island.

                        Thanks all others for posting orders, and thank you all for making this such a fantastic term. The orders threads have come in to be one of the most useful things to me, and the format of the orders is similarly effective.

                        I hope everyone can be there tomorrow morning (my time) as we farewell this term and prepare for the to-be even more successful term of OPD and Apoc.

                        See you all then,

                        MrWhereItsAt.
                        Consul.

                        Back to the ROOTS of addiction. My first missed poll!

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                        • #13
                          *Bump*

                          with regard to city names what happens when Macross city get culture flipped?
                          Are we having fun yet?

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                          • #14
                            Originally posted by OPD
                            *Bump*

                            with regard to city names what happens when Macross city get culture flipped?
                            Now you scared me, OPD. What are the odds? Moreover, what can we do to avoid this?
                            RIAA sucks
                            The Optimistas
                            I'm a political cartoonist

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                            • #15
                              I dunno perhaps it won't but if it does does GK get to name another city?
                              Are we having fun yet?

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