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  • $Mini-Game Trading Session 6

    Turn 6 closes EXACTLY 72 hours from the post time of this message.

    Use this thread for trade proposals only. So, NO DEBATES HERE (except relating to current session rules questions)

    For rules, a directory of threads and debates see the thread Main thread and directory

    Current Market Assessment:

    Turn Number: 6
    In Game year: 70 AD
    "Market One": Apolyton, Termina, Tassagrad, BHQ, Port Rouge

    Total population: 6+5+5+3+2=21

    Labor Market
    Apolyton Available Labor: 6
    Termina Available Labor: 2
    Tassagrad Available Labor: 5
    BHQ Available Labor: 5
    Port Rouge Available Labor: 3
    (The Labor market is now done on a per city basis. Simply state in the following format, "Hire 1 Labor in Apolyton @ $26 (D:S 1/4 = $25)". To use Vassal labor simply state "Use 1 of my Vassals on my estate.")

    Vassals for Auction:
    1 French
    (To bid for a vassal simply state the following proposed transaction: "I wish to bid $20 each for 2 French Vassals". Unless not enough bids are received, all vassals will be sold to the highest bidders. Transfer of ownership takes place at end of session. Newly acquired vassals have been fed for this session by the state, and may commence work during the next trading session.

    Commodity Markets
    Food demand: 21x2=42
    Food supplied: 2+2+2+2+2= 10
    D:S = 42/10 = $420


    Shield Demand: 8+5+5+4+3=25
    Shield Supply: 8+6+5+5+3=27
    D:S = 25/27 = $93


    NOTE BASE RATE FOR COMMERCE IS $50
    So multiply D:S by 50% for current market price.

    Commerce Demand: 21x4=84
    Commerce Supplied: 3+2+1+1+1=8
    D:S = 84/8 x.50= $525


    Use the format provided in the rules to post your proposals.

    Check the LATEST trade post for the most current default price (D:S). If you are suspicious of an error, check the previous post and make sure they added properly.


    THIS SESSION USES THE FOLLOWING RULES:
    Each noble has 1 base Labor representing common vassals. Vassals consume 1 food for every 2 vassals. Odd numbered vassals do not consume any extra food as the vassals simply have to make do with less food. (Examples: 1 vassal consumes no food, 2 vassals consume 1 food, 3 vassals consume 1 food, etc.)


    The following Buildings are available for construction:

    STOREHOUSE {Can be built on Noble's Estate OR in a city} (Costs 2 shields/labor) stores up to 20 commodities (including food). NOTE: you may store up to 10 nonfood items(shields/commerce) in addition to/instead of this 20 storage.

    TAVERN {city only} (Costs 3 shields/labor) allows you to sell food at a 50% bonus. The number of food you may sell at that bonus is equal to the the city Pop of the city the workshop is located in. (Example: the building is located in Apolyton whose Pop is 4. The bonus applies to 4 units of the product.)

    SHOPPE {city only} (Costs 3 shields/labor) allows you to sell commerce at a 50% bonus. The number of commerce you may sell at that bonus is equal to the the city Pop of the city the workshop is located in. (Example: the building is located in Apolyton whose Pop is 4. The bonus applies to 4 units of the product.)

    WORKSHOP {city only} (Costs 4 shields/labor) allows you to sell shields at a 50% bonus. The number of shields you may sell at that bonus is equal to the the city Pop of the city the workshop is located in. (Example: the building is located in Apolyton whose Pop is 4. The bonus applies to 4 units of the product.)


    To build a building in a city you must hire at least one labor from that city. Additional labor may be brought in from any noble's estate, but the first labor must be from the city or local authorities will not allow any construction on your building to take place.

    The only building that will be "useable" the turn its built is Storehouse. All others technically use the turn to alter/sell products and should be in existence at the beginning of the turn to generate benefits.


    BUILDING/CONSTRUCTION STATUS (From close of Session 5)
    Epistax has built 2 of ? on a ? in Termina
    Franses has built 4 of ? on a building in a city/estate.
    GhengisFarb has a Tavern in Apolyton
    GhengisFarb has a Tavern in BHQ
    GhengisFarb has a Tavern in Tassagrad
    GhengisFarb has a Storehouse on his Estate
    notyoueither has built 2 of 3 on a Tavern in Apolyton






    ADDITIONAL RULES
    Trade proposals
    Solution 1:
    The solution is generalized and is:

    The nobles specify the amount of the commodity they want to sell/buy and their minimum/maximum price. The price they receive will be equal to the calculated D:S unless D:S is lower/higher than the minimum price in which case the commodity is not sold/bought.

    example:
    Market Assesment 4:4=$100
    OneGuy offers one commerce and sets a minimum price of $70
    SecondGuy offers two commerce and sets a minimum price of $0
    ThirdGuy offers one commerce and sets a minimum price of $40

    The turn is closed. Final D:S=4:8=$50

    Advantages:
    1. Solves the problem of unacceptable price influencing as described by Epistax
    2. Nobles only need to specify their deals once
    3. System is fair to people that do not have the time to visit the forum at the end of the turn
    4. D:S has to be calculated at the end of the turn only
    6. Turn may close before the pre-specified time (as soon as all nobles have posted).

  • #2
    Code:
    Banana Pastures , Turn 4.  Admin: Nimitiz
    Holdings: 
         Tile 031, NW Banana HQ, 2/1/2
    Buildings:
         None
    Stockpile: 0+0 food    0+0 shields    0+0 commerce
    Production:  2 food      1 shields      2 commerce
    Cash Change: $0
         0    Selling
         0    Buying
    Current Cash: $420      Debt: -$1500 (Interest @ turn 18)
    Selling:
         2 Food  @ min $40 each
         2 Comm  @ min $40 each
         1 shield @ min $40 each
    Buying:
         Nothing
    New D/S:
         Food: 42/12    = $350
         Shld: 25/28    = $89
         Comm: 84/10 x.50    = $420
    Join the Civ4 SPDG and save the world one library at a time.
    Term 1 Minister of Finances in the Civ4 Democracy Game and current Justice in the Civ4 Democracy Game
    President of the Moderate Progressives of Apolyton in the Civ4 Democracy Game Aedificium edificium est Vires

    Comment


    • #3
      Estate Jonny, Turn 6
      Holdings: 003a, Apolyton SW (forest,road)
      Administered By: Jonny
      Buildings: None
      Stockpile: 0 food, 0 shields, 0 commerce
      Production This Turn: 1 food, 2 shields, 1 commerce
      Current Cash: $580
      Debt: -$780 (interest @ turn 18)

      Transactions this Turn:

      Sell 1 food to GenghisFarb @ closing D/S +$10
      Sell 2 shields on the open market @ $25 minimum
      Sell 1 commerce on the open market@ $25 minimum

      New D/S:
      Food: 42/12 = $350
      Shield: 25/30 = $83
      Commerce: 84/11 x.50 = $382
      Last edited by Jonny; September 13, 2002, 23:11.

      Comment


      • #4
        Oh.... My...... Word.........

        I opened the 70 AD save and our market's population has exploded. AND our per capita income jumped to 4 thanks to our new government.

        Here's the deal, I have 3 Taverns that will allow me to sell 16 food and I only have 10. I need 6 more food to sell in my Taverns and will offer closing D/S PLUS $10 per food for the first 6 offered to me.

        Do NOT sell on the market sell it to me for either closing D/S + $10 or if you want to lock in a price, I'll pay $93 each for the first six food sold to me regardless of what the D/S ends up being.
        Last edited by GhengisFarb™; September 14, 2002, 17:44.

        Comment


        • #5
          I'm now selling my 1 food to GenghisFarb at the closing D/S + $10.

          My original post has been updated to show this.

          Comment


          • #6
            Estate: The Jungle Farm[insert tradmark sign here]

            Turn: 6

            Holdings: 3 Jungle Tiles NW of Tassagrad

            Administered By: jdd2007 now (thanks for your help GF!)

            Buildings: None built, none planned

            Stockpile: 0 food, 0 shields, 0 commerce

            Production This Turn: 3 food, 0 shields, 3 commerce

            Current Cash: $815

            Debt: -$750 (Interest in 9 Turns)

            Transactions this Turn:

            Sell 3 food to GenghisFarb @ closing D/S +$10
            Sell 3 commerce on the open market@ $25 minimum
            Pay off $750 (all) debt
            Last edited by jdd2007; September 14, 2002, 15:19.

            Comment


            • #7
              Turn 6

              I get at least 2 food. Selling 2 food to GF at DS +10.

              The rest later.
              (\__/)
              (='.'=)
              (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

              Comment


              • #8
                Originally posted by Jonny
                I'm now selling my 1 food to GenghisFarb at the closing D/S + $10.
                Accepted.

                Originally posted by jdd2007
                Sell 3 food to GenghisFarb @ closing D/S +$10
                Accepted.

                Originally posted by notyoueither
                Selling 2 food to GF at DS +10.
                Accepted.
                Last edited by GhengisFarb™; September 14, 2002, 17:43.

                Comment


                • #9
                  RECAP FOR LAST SESSION


                  Originally posted by GhengisFarb
                  NOTE:ANYTHING NOT SOLD, INCLUDING FOOD IS STOCKPILED UNTIL NEXT TURN. I DIDN"T CALCULATE THE FINAL D/S LIKE FRANCES WANTED. HIS SYSTEM WOULD HAVE TAKEN ME SEVERAL HOURS LONGER THAN WHAT IT CURRENTLY TOOK AND IT TOOK ME OVER SIX HOURS TO COMPUTE THE NUMBERS FOR THE INITIAL MARKET ASSESSMENT.

                  ALSO, I DIDN"T COMPUTE ANY DEBT PAYMENTS.




                  Total Incomes
                  adaMada received $110 rent from GhengisFarb
                  ..........Total Income for Turn =$110 (Cash $330, Debt $1200)

                  civman2000 received $175 rent from GhengisFarb
                  civman2000 paid $175 of debt
                  ..........Total Income for Turn =$0 (Cash $0, Debt $300)

                  Darkness' Edge
                  ..........Total Income for Turn =$0 (Cash $0, Debt $400)

                  Duddha sold 2 food at $55 Market price below his minimum price
                  Duddha sold 2 shields at $71
                  Duddha sold 1 commerce at $63
                  ..........Total Income for Turn =$205 (Cash $645, Debt $920)

                  Epistax hired 1 labor @ $12
                  Epistax sold 2 food at $50
                  Epistax bought 1 shield at $72
                  Epistax sold 1 commerce at $63
                  ..........Total Income for Turn = $79 (Cash $395, Debt $750)

                  Frances
                  ..........Total Income for Turn =$0 (Cash $405, Debt $1100)

                  GhengisFarb sold 12 food at $50
                  (6 (2x3 taverns) @ 50% bonus = +$150)
                  GhengisFarb paid adaMada $110 rent
                  GhengisFarb paid civman2000 $175 rent
                  GhengisFarb paid jdd2007 $150 rent
                  GhengisFarb paid UnOrthOdOx $100 rent
                  ..........Total Income for Turn =$215 (Cash=$1424, Debt=$1000)
                  TAVERN IN APOLYTON
                  TAVERN IN BHQ
                  TAVERN IN TASSAGRAD
                  STOREHOUSE ON ESTATE OF GHENGISFARB

                  jdd2007 received $150 rent from GhengisFarb
                  ..........Total Income for Turn = $150 (Cash $815, Debt $750)

                  Jonny sold 1 food at $50
                  Jonny sold 2 shields at $71
                  Jonny sold 1 commerce at $63
                  ..........Total Income for Turn = $255 (Cash $530, Debt $780)

                  Kloreep hired 1 labor @ $12
                  Kloreep sold 2 food @ 50
                  Kloreep sold 2 shields at $71
                  Kloreep sold 1 commerce at $63
                  ..........Total Income for Turn =$293 (Cash $955, Debt $1400)

                  Kramerman
                  ..........Total Income for Turn =$0 (Cash $545, Debt $1370)

                  Nimitz sold 2 food at $50
                  Nimitz sold 2 commerce at $63
                  ..........Total Income for Turn =$226 (Cash $486, Debt $1500)

                  notyoueither sold 2 food at $50
                  notyoueither sold 2 commerce at $63
                  ..........Total Income for Turn =$226 (Cash $525, Debt $1000)
                  2 of 3 completed on a Tavern In Apolyton


                  rendelnep
                  ..........Total Income for Turn =$0 (Cash $0, Debt $1020)

                  Shiek
                  ..........Total Income for Turn =$0 (Cash $152, Debt $400)

                  skywalker
                  ..........Total Income for Turn =$0 (Cash $405, Debt $1000)

                  Spiffor sold 1 food at $50
                  Spiffor sold 2 shields at $71
                  Spiffor sold 1 commerce at $63
                  ..........Total Income for Turn =$255 (Cash $240, Debt $775)

                  UnOrthOdOx received $100 rent from GhengisFarb
                  ..........Total Income for Turn =$100 (Cash $305, Debt $225)


                  CONSTRUCTION STATUS
                  Epistax has finished a Tavern in Termina?
                  Franses has built 4 of ? on a building in a city/estate.
                  GhengisFarb has a Tavern in Apolyton
                  GhengisFarb has a Tavern in BHQ
                  GhengisFarb has a Tavern in Tassagrad
                  GhengisFarb has a Storehouse on his Estate
                  Kloreep has built 1 of 2 on Storehouse on his Estate
                  notyoueither has built 2 of 3 on a Tavern in Apolyton
                  Last edited by GhengisFarb™; September 15, 2002, 07:52.

                  Comment


                  • #10
                    Code:
                    House Julian
                    Turn 6.
                    
                    Holdings: 
                         "The Mustang Ranch" - 001, Apolyton N, Grass w Horse 2/0/2
                    Buildings:
                         Tavern in Apolyton (2+1of3 complete)
                         Shoppe in Apolyton (0+1of3 complete)
                    Stkp: 0 food    0 shields    0 commerce
                    Prod: 2 food    0 shields    2 commerce
                    
                    Cash: $525
                    Debt: -$1000 (Interest begins turn 16)
                    Selling:
                         2 Food to GF @ DS+$10
                         2 Comm @ $1 minimum
                    Buying:
                         2 Shld  @ $100 max
                    New D/S:
                         Food: 42/12 = $350
                         Shld: 25+1/30 = $87
                         Comm: 84/14+2 x.5 = $263
                    Construction:
                         Tavern in Apolyton 1 Shield +1 Vassal (Complete)
                         Shoppe in Apolyton 1 Shield +1 Labourer
                         Hire 1 labour from Apolyton @ $100 max (D:S 1/6 =$17)
                    Point out where I may have gone wrong.
                    (\__/)
                    (='.'=)
                    (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

                    Comment


                    • #11
                      Dudeville
                      Turn #: 006
                      Holdings: 010 Termina NE (mined grass rd)
                      Stockpile: 2 food, 0 shields, 0 commerce
                      Cash: $645
                      Debt: -$920(10% interest, 13 turns remaining on grace period)
                      Buildings: None

                      Administered by: Duddha

                      Production this turn: 2 food, 1 shield, 1 commerce
                      ---
                      Proposed Deals:

                      Sell 4 of 4 food @ $100 each
                      Sell 1 of 1 commerce @ $100 each
                      Sell 1 of 1 shields @ $70 each

                      pay $440 off debt

                      New D/S:
                      Food: 42/12+4 = $300
                      Shld: 26/30+1 = $84
                      Comm: 84/16+1 x.5 = $247


                      Is that the right D/S, with the system always changing I never know exactly what is going on.
                      Duddha: I will return...
                      Arnelos: ... and the civilizied world shudders ...
                      "I'm the Dude. So that's what you call me. That, or Duder. His Dudeness. Or El Duderino, if, you know, you're not into the whole brevity thing..."
                      Free California!

                      Comment


                      • #12
                        Originally posted by notyoueither
                        Code:
                        Buying:
                             2 Shld  @ $100 max
                        New D/S:
                             Food: 42/12 = $350
                             Shld: 25+1/30 = $87
                             Comm: 84/14+2 x.5 = $263
                        Construction:
                             Tavern in Apolyton 1 Shield +1 Vassal (Complete)
                             Shoppe in Apolyton 1 Shield +1 Labourer
                             Hire 1 labour from Apolyton @ $100 max (D:S 1/6 =$17)
                        For each construction you have to use at least one local labor, so you'll have to use one to finish the Tavern.

                        To work on the shoppe you'll have to use one too, but may also use vassals after you've hired one worker.

                        If I was you I'd finish the tavern and use the vassal next turn to do the shoppe, if possible try to borrow a vassal from another player and complete it in one turn so you only have to hire local labor once.


                        Originally posted by Duddha
                        Is that the right D/S, with the system always changing I never know exactly what is going on.
                        You don't have to post the D/S anymore, just say the minimum/maximum price you'll accept/

                        Comment


                        • #13
                          You mean each project must employ at least 1 local labour, and once you have 1 you can use as many vassals as you want?
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                          Comment


                          • #14
                            Originally posted by notyoueither
                            You mean each project must employ at least 1 local labour, and once you have 1 you can use as many vassals as you want?
                            Exactly.

                            Comment


                            • #15
                              OK. Rethinking...
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