The following units are wounded and fortified. They should be woken (unfortified) and allowed to skip a turn so that they could heal.
* Here It Is
- 3/4 Archer.
* Rouen
- 3/4 Swordsman.
- 2/4 Archer.
* Port Rouge
- 3/4 Archer.
* Napoleton
- 2/4 Spearman.
* Chiquita
- 3/4 Spearman (possibly threatened by a Greek horseman one turn away but healing will give it a better chance of winning than fortifying).
That's all folks.
EDIT: I'm sorry if this topic was already discussed and it was decided to let all the abovementioned units to skip a turn. I couldn't find anything about it in the latest 20 topics so I assumed it wasn't.
* Here It Is
- 3/4 Archer.
* Rouen
- 3/4 Swordsman.
- 2/4 Archer.
* Port Rouge
- 3/4 Archer.
* Napoleton
- 2/4 Spearman.
* Chiquita
- 3/4 Spearman (possibly threatened by a Greek horseman one turn away but healing will give it a better chance of winning than fortifying).
That's all folks.
EDIT: I'm sorry if this topic was already discussed and it was decided to let all the abovementioned units to skip a turn. I couldn't find anything about it in the latest 20 topics so I assumed it wasn't.
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