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  • City Planning Orders

    Please do not post replies here

    Current orders from the City Planner. I will post the current save date on the top of each post.

    My office is located here. and is open for business all 25 hours of our day, all 9 days in our week, no matter which of our three moons is in conjunction with what our fledgling star gazers call SOL.

    Thanks.

    Godking




    edit - link to office added
    Last edited by GodKing; August 18, 2002, 16:50.
    If you're interested in participating in the first Civ 5 Community Game then please visit: http://www.weplayciv.com/forums/forum.php

  • #2
    430 bc

    Termina - switch to temple

    Apolyton - switch to settler (for use on uber isle, or as directed by IE Minister)

    Tassagrad - switch to worker. If the war goes poorly, switch worker to whatever unit SMC needs.

    BHQ - after temple, build a spear.

    Love - no change, request to have a worker clear some jungle here else this city is crap.

    timeline - change from working plain to forrest. Build warrior (cheap sword, even if we do not have any barricks her yet.) After warrior, build grainery. The cheap sword will only work if the road isn't connected before the 5 turns it takes to build, so can we send one or two of the workers in the stack to loveshack, or if Whitebandit (our new PW director) doesn't want the stack split, have a couple clear some jungle. If not, just go streight toward the grainery, subject to change per how the war with france goes.

    Gaia - after worker, start on grainery

    Del Monte - switch immediatly to settler. After settler, start on grainery.

    Seeberg, Napolyton & Geofront - no change

    Ubergorsk - after worker, start barricks.

    Please note, I have asked several people to manage some regions I am putting together. (total of 4 regions, I will be managing one). As such, if these people agree, they may change the work orders in their area. Thanks.
    If you're interested in participating in the first Civ 5 Community Game then please visit: http://www.weplayciv.com/forums/forum.php

    Comment


    • #3
      OPD has agreed to manage region #1. He will soon be naming the region.

      As such, he may post here or open his own thread which I will link to here. His orders may change mine above for his cities (as Minister, I reserve the right to change his orders if necessary). For further discussion on this issue, please see the Planning Office link above.

      As OPD's region includes the Capitol City (Apolyton) he shall be acting as my deputy, and if he is at a chat that I am not he shall be acting with the full authority of the office of City Planning Director.
      If you're interested in participating in the first Civ 5 Community Game then please visit: http://www.weplayciv.com/forums/forum.php

      Comment


      • #4
        Regional administrators plans
        Region one 21/08/02


        Ok I hope this isn't too late but here are the plans for region one for the next 5 turns.
        These have been approved by the city planner.

        -Apolyton
        Switch from working tile NW,NW to tile NW,N.
        Build spearman
        Then another spearman
        After growth in 2 work tile N (the horses)

        -Termina
        Switch from working tile SE to tile SE,E
        Switch to settler productin
        Then temple after settler is produced

        -Tassgard
        Build spearman
        Then another spearman
        After growth in 2 turns work tile S,SE (any of the mined tiles is fine)

        -BHQ
        Build temple
        Then build spearman.

        Sorry this is a bit late but I had RL issues to deal with and didn't know when the turns would be played.
        But still any questions, problems, disgreements etc please contact GK or myself or post in the city planners office thread.
        Are we having fun yet?

        Comment


        • #5
          350 bc

          Region 2, the Principality of Pina Colada (or PPC for short):

          New City (Chiquita?) - start on temple. (post temple start on library or barracks)
          Del Monte - no change.
          Gaia - After the worker, start on barracks
          Timeline - after warrior, either grainery or barracks, depending on how the war goes.


          If OPD doesn't post, these are the orders for region 1 (Mingapulco???):

          Termina - after settler, start on temple or if the war goes bad, swordmen or war chariot, per SMC request
          Apolyton - Switch from grassland with 1 shield to forrest tile with 2 shields (Growth can wait here), after spear, start on war chariot
          Tassagrad - After spear, prez or VP choice, either worker or galley (suggest start on worker, but if galley is needed for uber isle, switch before complete)
          Banana HQ - After spear, worker

          If Rendelnep doesn't post, these are the orders for region 3 (El Nino???):

          Seeberg - After worker, barracks
          Napoleton - POP RUSH TEMPLE IMMEDIATELY, CITY PLANNER ORDER - I have done an analysis of unhappyness, growth, etc. and this will only help us. After temple, start on barracks.
          Geofront - Switch to cleared tile when workers are done
          Ubergorsk - Build barracks. Switch worker from iron hill to cleared tile when workers are done (I want the extra food). Request new worker to start to mine iron hill.
          Loveshack - no change. Please send a worker to help a little here. This is nothing more than a rotting shack in the jungle like it is now and nobody is falling in love.

          If jdjdjd doesn't post anything for region 4 (Province Ile de Rose Chezcoeur; P-IRC for short ) these are the orders:

          PLEASE NOTE - per the previous poll, the SMC has control of these cities for 5 turns until after they come out of resistance. City planning would (under my administration anyway) do what the SMC requested, however, until the war with france is over.

          All Cities: Spear or Temple, as most appropriate. If they have sufficient defencive units and a temple (don't see how this can happen, but just in case) build the following in order: Barracks, library, war chariot, war chariot, Courthouse.


          REQUEST TO PUBLIC WORKS: The worker by Del Monte is doing worthless work at this time. It will be many turns before DM needs to use that mined space. Please have the worker go to another city to be more productive - I recomend either build connecting road to new city, Chiquita, or go to Loveshack and clear some jungle. Thank you.
          If you're interested in participating in the first Civ 5 Community Game then please visit: http://www.weplayciv.com/forums/forum.php

          Comment


          • #6
            I agree with Godking's plan, we need to defend the conquered cities in Province Ile de Rose, or just Ile de Rose. Then on to temples to protect against cultural take over. Then to barracks.

            PW needs to build us a road connecting the conquered cities to the French cities as soon as possible. Otherwise there appear to be eough improvements to keep the workers busy. Only in Marseilles case, should we take that too, do we need some addl PW, i.e clearing some jungle.

            Thanks.
            Note: the Law Offices of jdjdjd are temporarily closed.
            "Next time I say something like 'lets go to Bolivia', lets go to Bolivia"

            Comment


            • #7
              I completely approve Godkings plans and will confirm The name of my region will be El Nino.

              Comment


              • #8
                CITY PLANNING - 290 BC



                Mingapulco - This region may change if my analysis tomarow changes. I will keep you informed.

                Termina - No change. Pop rush only if necessary. Start on horseman next.
                Apolyton - Horseman
                Tassagrad - Change from spear to harbor (per request). If in desperate streights, switch to horseman
                BHQ - Spearman x2. then horsie.
                Orleans (Port Rouge) - barricks. Pop rush ASAP. After, do warrior x2 for cheap swords (not yet connected to iron). Keep the people happy, so do not work any more tiles than possible (for now that means none). Do not be alarmed if people starve if it is the only way to keep them working.

                Pina Colada

                Chiquita - As is (temple). Pop rush if necessary.
                Del Monte - Switch to barracks. If threatened, use judgement to switch.
                Gaia - Switch to barracks.
                Timeline - Work grass tile w/ shield. After growth, second tile to be worked is forrest tile currently being worked. Do not pop rush barracks. After barracks, sword; horsie or spear per SMC

                El Nino

                Seeberg - After worker, barracks
                Napoleton - No change. Switch to spear, city walls, etc if necessary. Pop rush only if necessary.
                Geofront - No change. Pop rush only if necessary. Switch as necessary.
                Ubergorsk - No change. Switch as necessary
                Loveshak - No change. Do not pop rush. If jungle gets cleared, work it.
                Munich(?) - Presidential choice. Recomend temple at this time.

                Ile de Rose

                Paris - Temple. Pop rush ASAP (20 shield remaining). Only work center tile and turn 2 tiles into tax men. After temple, build barricks or spears, as most appropriate. Be aware that some people will starve in this city.
                Marsailes (?) - as per paris
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                Comment


                • #9
                  CITY PLANNING - 210 BC

                  Edited this post to add these new orders in.

                  Mingapulco - This region may change if OPD posts/pm. I will keep you informed.

                  Termina - No change. Start on horseman or temple next (depends on war).
                  Apolyton - Switch worker from one of the forest tiles to the whale tile. This does not change the time for this horse under construction, and adds a gold and food to the city. After Horse is constructed, reasses construction time (time of construction - # of shields have utmost priority) for the next build, either a gallion if the uber isle expedition goes bad, a horsie if still at war with anybody, or a library if at peace.
                  Tassagrad - No change. If in desperate streights, switch to horseman. After harbor, build horsie. When grows next turn, worked mined tile near polly.
                  BHQ - after horse, horsie (any war) or library (peace). When it grows in 5 turns make sure to prevent disorder by making a scientist. I am not 100% sure if it will go into disorder, but I think it will (when was last popped rushed?).
                  Port Rouge - barracks. Keep the people happy, so do not work any more tiles than possible. Do not be alarmed if people starve. If peace with FRANCE, then switch immediatly to temple.

                  Pina Colada

                  Chiquita - As is (temple). Pop rush if necessary. When it grows, work the other grass w/ shield.
                  Del Monte - If threatened, use judgement to switch. When grows, work tile to south of the one now worked. After barracks, either courthouse (if peace with germany and france) or war chariot.
                  Gaia - After barracks, either spear, horse or courthouse as appropriate.
                  Timeline - Work grass tile w/ shield and forest tile. Not the tile with the road. After barracks, spear.

                  El Nino - I have not yet heard from Rendelnep. If I do I might edit to incorporate his suggestions.

                  Seeberg - Switch immediatly to city walls. Then barracks.
                  Napoleton - Switch immediatly to city walls. Then barracks. Pop rush only if necessary.
                  Geofront - Switch immediatly to city walls. Then barracks. Pop rush only if necessary. Switch as necessary.
                  Ubergorsk - No change. Switch as necessary. WHen it grows, work the iron.
                  Loveshak - No change. Do not pop rush. If jungle gets cleared, work it.
                  Munich(?) - Presidential choice. Recomend temple at this time.

                  Ile de Rose - jdjdjd posted this http://apolyton.net/forums/showthrea...50#post1252575 as his orders.

                  HereItIs - Temple. Pop rush ASAP (20 shield remaining). If sending the vet sword to reinforce port rouge, make sure to change the worker into a taxman. Work the tile to either the N or NE (extra gold, no change in production)
                  Marsailes (Jerusiliam? sp?) - as per HereItIs.

                  All other cities to use presidential judgement, if myself or OPD are not available at the chat tomarrow (18:00 EST on sat, I will try to plan on making it, but do not know yet as my girlfriend talked about coming over to help me pack up my house).
                  If you're interested in participating in the first Civ 5 Community Game then please visit: http://www.weplayciv.com/forums/forum.php

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