I've just seen something horrible. Remember that Persian Settler-stack roaming in our territory ?
I've just imagined it's going to settle in citysite #1 as per Jonny's plans (I think Will5001 considers it a valuable city as well). Here's a picture :

The stack will be there in 10 turns.
I imagined solutions to avoid that. Among them, we have :
- Building a settler in Termina, rather than a spearman. It won't work, because we'd need 14-15 turns to get there
- Building a settler in Tassagrad. 10 turns needed just to build it. Too late already.
- Building a settler in BHQ instead of a Temple. According to my calculation, we'd have 2 turns ahead. But the operation is risky, because Persians could settle in a slightly nearer location, before us. Plus, we'd lose all our work on BHQ's temple, which is bad for our culture and border cohesion.
- Building a settler in Del Monte, instead of a barracks. We'd waste 2 shields, but the settler will be ready in 3 turns (because our pop will expand to 3 in 3 turns). It will settle in 5 turns. This will also help preventing the Greeks going there).
Among all these solutions, only 2 are working (BHQ and Del Monte), and only Del Monte's one offers enough guarantees, and won't cost us a much needed temple (it will cost us a less needed barracks in this remote city).
So I say the next city planner should change production in Del Monte to settler at the very beginning of next turnchat / thread.
Edit : taken Del Monte's population growth into account.
I've just imagined it's going to settle in citysite #1 as per Jonny's plans (I think Will5001 considers it a valuable city as well). Here's a picture :

The stack will be there in 10 turns.
I imagined solutions to avoid that. Among them, we have :
- Building a settler in Termina, rather than a spearman. It won't work, because we'd need 14-15 turns to get there
- Building a settler in Tassagrad. 10 turns needed just to build it. Too late already.
- Building a settler in BHQ instead of a Temple. According to my calculation, we'd have 2 turns ahead. But the operation is risky, because Persians could settle in a slightly nearer location, before us. Plus, we'd lose all our work on BHQ's temple, which is bad for our culture and border cohesion.
- Building a settler in Del Monte, instead of a barracks. We'd waste 2 shields, but the settler will be ready in 3 turns (because our pop will expand to 3 in 3 turns). It will settle in 5 turns. This will also help preventing the Greeks going there).
Among all these solutions, only 2 are working (BHQ and Del Monte), and only Del Monte's one offers enough guarantees, and won't cost us a much needed temple (it will cost us a less needed barracks in this remote city).
So I say the next city planner should change production in Del Monte to settler at the very beginning of next turnchat / thread.
Edit : taken Del Monte's population growth into account.
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