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War Academy: SMC Generalized Plan: The Persians

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  • #16
    Well, fine sirs, I myself must admit that the Persian threat is, in it's own way, quite staggering. Xerxes of Persia is known to be a hard man, and I believe his moral character to be quite low. He is not trustworthy in my opinion, so do not let the overly pleasant smile on his face full you. Something must be done in order to eliminate any chance of betrayal on the part of the Persian empire. Now, I am not a warmonger, so I see war as a last resort in this case. Yet, if he is allowed to build his fearsome Immortals in mass, we shall not be able to stand against him. Something must be done, and it must be done now. We must try and seek a way to deny him of his iron access, and so make sure that he can have no chance of arming his legions of Immortals. If he is able to have these Immortals in his army, Apolytonia will be on the way out. However, as I said before, war should be viewed only as a last resort, though I cannot stress to you how high the threat of Persia is.
    Empire growing,
    Pleasures flowing,
    Fortune smiles and so should you.

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    • #17
      WE should keep a couple units roaming the border watching for immortals, especially buildups of immortals

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      • #18
        Quoting from another thread:

        Here's what I think we should do (this is based on an idea I heard about a week ago, I don't remember who suggested it though):
        Send a settler ASAP (if we don't have any spearmen available to send with him then send him unprotected, as this has to be done ASAP) and make him settle on the tile that contains the iron Persia is about to acquire (or if they will expand into that tile by the time we get there, the tile next to it).
        Once we settle, give the town to the English. It won't be of any value to us since it's far away from our palace and is stuck between Persian and English territory but giving it to the English would mean preventing Persia from acquiring iron in the near and maybe far future. Heck, Persia and the English might even go to war over it.
        Other than that, giving the town to England will improve our relations with this civ and we might be able to get some gold in return, but the main objectives of this move will be the ones mentioned above.
        "Close your eyes, for your eyes will only tell the truth,
        And the truth isn't what you want to see,
        Close your eyes, and let music set you free..."
        - Phantom of the Opera

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        • #19
          Shiber is exactly right. This is what we should do, and once again, I support and endorse this plan. I know I don't hold much influence, but if someone like Uberkrux or Sir Ralph or Captain would care to endorse the plan, I think it'd serve as a great service to our civilization.
          Empire growing,
          Pleasures flowing,
          Fortune smiles and so should you.

          Comment


          • #20
            hi ,

            we should prepare to get them , while they are at war with an other nation , ....

            and cav might not be bad , ....

            30 vet units could do the trick

            have a nice day
            - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
            - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
            WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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            • #21
              on Shiber's plan:

              in my expierences civs never pay gold or techs for a city (they're too stupid to comprehend the value of a city. go soren)

              sure, we could just "give" the English Iron, but why? They're bound to be enemies at soem point, why would we give them swordsmen / pikemen / kinghts / railroads?
              "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
              - Ender, from Ender's Game by Orson Scott Card

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              • #22
                Brits already have Iron connected (next to Canterbury to be precise).
                Giving them Iron won't change anything stratgically, except hindering Persia to go past spearman until at least gunpowder (and Persia's chance to get saltpeter is little, with their grassland / jungle territory).

                It seems giving Iron to England will be a loss of a settler : we don't want England to be overpowered. If Persia only has spearmen when cavalry is around, then it will be a breeze for Liz to conquer it.
                Plus, we have no guarantee at all Antioch won't expand until we arrive, or that the Brits won't settle there beforehand.
                Antioch would cost 19 gold to investigate (our income of 1 turn). I think it'll be appropriate to see if Persians are building culture there, before sending a settler in such a hazardous mission.
                "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
                "I never had the need to have a boner." -- Dissident
                "I have never cut off my penis when I was upset over a girl." -- Dis

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                • #23
                  Originally posted by UberKruX
                  on Shiber's plan:

                  in my expierences civs never pay gold or techs for a city (they're too stupid to comprehend the value of a city. go soren)

                  sure, we could just "give" the English Iron, but why? They're bound to be enemies at soem point, why would we give them swordsmen / pikemen / kinghts / railroads?

                  The A.I will never, ever, ever accept one of your cities. No matter what the city has in it, or anythig else you may put in the deal. Its because of too many possible exploits.

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                  • #24
                    That is the new patch, v1.29, where AI never accepts cities except freely. We are still in v1.21.
                    Consul.

                    Back to the ROOTS of addiction. My first missed poll!

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                    • #25
                      Originally posted by trickey
                      The A.I will never, ever, ever accept one of your cities. No matter what the city has in it, or anythig else you may put in the deal. Its because of too many possible exploits.
                      The AI always accepts gifts, including cities. You can give cities to the AI, but you can never trade for them, except in peace negociations.
                      "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
                      "I never had the need to have a boner." -- Dissident
                      "I have never cut off my penis when I was upset over a girl." -- Dis

                      Comment


                      • #26
                        hi ,

                        we could give the english species some iron , why not , before we go to war , we dont give it to them , ....and they cant build large numbers in 20 turns , and we can use the money , .....

                        have a nice day
                        - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                        - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                        WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

                        Comment


                        • #27
                          Panag, we'll need a road or a sea route to England first.
                          "Close your eyes, for your eyes will only tell the truth,
                          And the truth isn't what you want to see,
                          Close your eyes, and let music set you free..."
                          - Phantom of the Opera

                          Comment


                          • #28
                            Originally posted by MrWhereItsAt
                            That is the new patch, v1.29, where AI never accepts cities except freely. We are still in v1.21.
                            hi ,

                            the AI accepts them in 1.29

                            its a great way to please them , and to start wars

                            have a nice day
                            - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                            - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                            WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

                            Comment

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