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  • Chances of sinking

    Does anybody know what are the chances of a galley that ends a turn in a sea square to sink? I haven't been able to find this in the rules by going through them using the editor.
    "Close your eyes, for your eyes will only tell the truth,
    And the truth isn't what you want to see,
    Close your eyes, and let music set you free..."
    - Phantom of the Opera

  • #2
    If I remember correctly, it is a 50% chance each turn. I am at work, so I am simply going off memory, which at my age is getting kinda faulty.... (31 years....)

    Hope this helps, or if not that someone who does know for sure will post.
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    • #3
      Does anyone know for sure? I need to know this to complete my personal assessment of the minimal costs of colonizing uber isle and the risks involved.
      Btw is it possible to move a unit from one ship to another in mid-sea?
      "Close your eyes, for your eyes will only tell the truth,
      And the truth isn't what you want to see,
      Close your eyes, and let music set you free..."
      - Phantom of the Opera

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      • #4
        50% sounds right.

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        • #5
          Originally posted by Shiber
          Does anyone know for sure? I need to know this to complete my personal assessment of the minimal costs of colonizing uber isle and the risks involved.
          Btw is it possible to move a unit from one ship to another in mid-sea?
          yes, and thats the plan.

          after the assault on france, we'll send all 3 galleys as far out as they can go to uber isle. 1 of them should survive (maybe even 2).

          one goes to the coast of uber isle and then starts exploring until we need it to colonize.

          we then use the ship trick to move units across.
          "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
          - Ender, from Ender's Game by Orson Scott Card

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          • #6
            Somebody has noticed that our standard galley has met a green barbarian galley near Termina and lost 2 HP? Green Barbarian sunk. If such an incident happens when our galleys travel to the LZ, wll be in trouble. An escort should be contemplated.
            Statistical anomaly.
            The only thing necessary for the triumph of evil is for good men to do nothing.

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            • #7
              The Galleys are the escort. We don't have anything stronger yet, and if we did, we wouldn't be using the Galleys anyway.

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              • #8
                I meant an empty galley. An empty galley is worth much less than the cargo of two swordsmen.
                Statistical anomaly.
                The only thing necessary for the triumph of evil is for good men to do nothing.

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                • #9
                  Yes, but will the empty Galley be chosen to defend the stack? I don't know if Civ3 even considers cargo when choosing the defender, and there's no real way to test this.

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                  • #10
                    The escort is suppose to attack and to take the loss of 2 HP, allowing the transport galley to continue untouched and possibly take a loss of 2HP without loosing the cargo.
                    Statistical anomaly.
                    The only thing necessary for the triumph of evil is for good men to do nothing.

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                    • #11
                      Barbarian galleys are only spawned by barbarian encampents, and i don't see any nearby. That one could have been spawned near Rouen, and saw our ships mucking about.
                      "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                      - Ender, from Ender's Game by Orson Scott Card

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                      • #12
                        Huh. I thought that barbarian Galleys just appeared. Does this mean that if there are no coastal barbarian encampments, there will be no barbarian Galleys anywhere?

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                        • #13
                          I have red several explanations on the birth of barbarian galleys ; one of them : barbarian galleys are just patrolling to find preys ; they do not bring the terrian barbarians nor are an offspring of encampments.
                          Statistical anomaly.
                          The only thing necessary for the triumph of evil is for good men to do nothing.

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                          • #14
                            Originally posted by skywalker
                            Huh. I thought that barbarian Galleys just appeared. Does this mean that if there are no coastal barbarian encampments, there will be no barbarian Galleys anywhere?
                            acording to the manual, yes. it says somethign like "barbarian encampments on the coast may spawn seagoing vessels".
                            "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                            - Ender, from Ender's Game by Orson Scott Card

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                            • #15
                              Originally posted by DAVOUT
                              Somebody has noticed that our standard galley has met a green barbarian galley near Termina and lost 2 HP? Green Barbarian sunk. If such an incident happens when our galleys travel to the LZ, wll be in trouble. An escort should be contemplated.
                              I have the 570 BC save and couldn't notice this. In this save, we have two galleys, both with 3 HP. If there's an updated save, where is it?
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