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War Academy: SMC's Plans, 925 BC: The French Front

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  • #16
    Looking at my last plan and the Geography of France, I'd also like to put it to the War Academy to look at the possible use of War Chariots in the War for France.

    I have dismissed them before because of the large jungle seperating us, but with my current galley plan, we could land some war chariots in France near Orleans, and have a large operational range.

    Check out this thread to discuss The Viability of War Chariots
    "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
    - Ender, from Ender's Game by Orson Scott Card

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    • #17
      I'm not a member of the War Academy, but I like the plan involving a cultural buildup in our newly captured cities (temples) while building a force to capture France in our inner cities. This is the time period when the AI begins it's rapid expansion -- by crippling France (and now having crippled America) we can make a sizable nitch for ourselves to expand into. I think this would be the best way to satisfy the desire for both peaceful expansion and war.

      -- adaMada
      Civ 3 Democracy Game:
      PTW Game: Proud member of the Roleplay Team, and Ambassador to Glory of War
      Intersite PTW Game: Member of Apolyton

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      • #18
        I have done some planning of my own and here it is( apologizes to uber, i saw your plan after I made mine, so no offense is intended).
        Here it goes
        Curently we have 5 archers, 1spearman for a stack
        Now here is my proposed build order
        Apoly-horse,Harbor,horse( could be before harbor)
        Termina- archer, temple, horse
        Banana hq- spear,temple,horse
        Tass - archer, horse, harbor
        all other cities wait until 20 shields from temple then pop rush, except phily, that will take 10 turns to get to 2
        Now this plan will leave us at 7arch, 2 spear in 3 turns
        Another horse will be available at 5 turns and can make up the distance and catch up so we have
        7 arch, 1horse, 2 spear to begin assault.
        According to my calculations these can all be at philly in 10 turns or less(see below)
        4 turns later we can invade france and move toward orleans.
        Now for workers:
        we should road as much as we can, I see 2 groups of workers, one 3am worker s of ny and our other group of workers 3our,3 others(the last can be bought from america this turn)
        1st group road current square 3 turns(Turn4)
        then one west road square(Turn 8)
        then one west rd square (turn12)
        This will complete rd to philly
        2nd group go straigt north of current road and
        divided into 3 groups of 1our,1purchased(these can road a square in 3 turns
        first group starts rd in turn 5(completes turn 7)
        2nd group goes east and starts roading turn 6(completes turn 8)
        3rd group goes one more east and roads starting turn 7 finishes turn 9)
        The 1st and second group move eastward to where third group is and then all go east repeating process one more time and we have a road to east city.(turn15), then one crew goes to rd iron.

        This is my plan, but ofcourse I am just one citizen.
        Aggie
        The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

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        • #19
          Originally posted by UberKruX


          i'm very against attacking the greeks, especially if you want me to use archers on those damn hoplites
          Right then, the Germans. Get Munich from them (it's cutting off Ubergorsk from the rest of our empire, no?). Or finish off the Americans. If we follow OPD's suggestion (building warriors, then upgrading to swordsmen), either should be fairly easy.
          oh god how did this get here I am not good with livejournal

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          • #20
            I second Uber's idea of disembarking units from our galleys. It will be efficient, fun, and will let us galleys at disposal once the war is over.

            I also suggest we fill these galleys with swordsmen ala OPD. Building these galleys will take some time, esp. since we won't build them in Apolyton, but likely in Termina or Tassagrad.
            We'd need 16 turns to build 2 galleys in Termina once it reaches size 3. And roading to Ubergorsk would take roughly 13 turns if we allocate 5 industrious workers on it (we could get one more by buying it from Abe, for 28 gold, this turn)
            Attacking Paris with disembarked swordsmen, hile our archer stack takes out Orleans seems a good idea to me (Paris is likely to be more defended, and a capital has defense bonuses of a city).
            "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
            "I never had the need to have a boner." -- Dissident
            "I have never cut off my penis when I was upset over a girl." -- Dis

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            • #21
              For most part, I agree with Uber's plan, however I also think we should prepare some sort of defense for a possible (note POSSIBLE here) war with greece, which seems to be larger than france, I haven't really tested the diff level so I dont reaaly know if the comp usually attacks but anyway it can do no harm to be prepared.

              Taking France would be very goo cuz of the resources, if im not blind i can see wines and incense near (not sure about that one) and I think we could really use the resources, especially iron, and also the access to new lands, and the troop exp, so in conclusion:

              KILL FRANCE, KILL THEM ALL (or at least until they surrender)
              Do something, either lead, follow, or get out of the way - Ted Turner

              Happy citizen of the Apolyton Civ III Demo Game

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              • #22
                I like Uber's plan. But it would take a long time to prepare. We'd have to allow 16 turns for building 2 galleys (assuming Spiff's calculations are correct). Then more time to place a strike force (to the 16 turns, add another 6 turns at least to load, sail, unload galleys, then have our landed force march in on mountain route to outskirts of Paris). In other words, we'd probably be off of a Sir Ralph/oscilating war timetable. I don't know if France would be still in ai-rex mode, by the time we could stage this kind of plan. If we will have lost the element of surprise, perhaps we should beef up the second pincer force, and make it horsemen. Then we hit France that much harder, from two directions.
                Btw, the maximum attack force moving on Paris would be 4 (two galley loads), in this strategy. If one were spear, only three archers would be attacking the capital -- not an overwhelming offensive, considering it would be the most important blow we would strike. Or we could send in 4 sword (I like the sound of that better). (That means making roads to Ubergorsk a priority.)
                aka, Unique Unit
                Wielder of Weapons of Mass Distraction

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                • #23
                  RB: we could drop off one group, and come back for another...

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                  • #24
                    Jdd, that would eat up several turns, however, if we move those units to be picked up as close to Orleans as posible , then we might be able to save some time from building two. However, having two allows us to do the Uber Gambit, and get to Uber isle, banana willing.

                    edit: I checked, it should cost us about 4 turns to pull it off.
                    2nd Minister of the Economy in the 1st Apolytonia Civ 3 Democracy Game.
                    Founder and editor of the Berserker Bugle

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                    • #25
                      4 turns would be worth the time and effort it would take to create double the galleys

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                      • #26
                        It does look as though we'd be able to create a staging area in the mountains south of Paris, below French territorial borders.
                        aka, Unique Unit
                        Wielder of Weapons of Mass Distraction

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                        • #27
                          Stuff the Horsemen/War Chariots. If we build some, fine, but our strategy should rely more on Swordmen and the remaining Archers.

                          The Galley idea is neat and would be rather entertaining to watch (imagine) in progress, but perhaps 4 units will not be quite enough of a guarantee of taking Paris quickly. What predictions do you all have for if we attacked in a rather more linear fashion, ie march straight through everything to get to Paris?
                          Consul.

                          Back to the ROOTS of addiction. My first missed poll!

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                          • #28
                            Well, I am a DIA member and I'm not that much of a warmonger, but man, you guys are good!

                            Case Teal (the American campaign) was nothing short of brilliantly executed! I believe the results pretty much speak for themselves.

                            Now for Case Pink - or the attack on France... well, I still think it's a good idea - provided that it does not hamper efforts to consolidate our position on the land we have already taken. From what's been posted so far, it seems like you people mean to take care of both of these businesses, and so you have my support.

                            Now I have to work, but I hope to be back later.

                            With all these bright minds at work, the odds are looking better every day!
                            "Politics is to say you are going to do one thing while you're actually planning to do someting else - and then you do neither."
                            -- Saddam Hussein

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                            • #29
                              I like uber plans in general, its just that I think my plan has two huge advantages, time and simplicity. With my plan we could be invading in 14 turns. With galleys we'll be 20+ turns. Both plans will get us to the same place.
                              I do like dual attacks and amphibious invasions, however, I think ubers plan is too complicated. One rule I've come up with is to keep it simple, and my plan does. However nothing says we can't follow my plan and add a galley and then when we get iron upgrade to swordsmen and attack as a second wave. Since galleys would cut down the travel time.
                              Aggie
                              The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

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                              • #30
                                just a thought would it be possible to get a settler and set up a base camp next to the shore adjacent to the mountain range (east of the horses) and get a ROP and move all our warriors there until the rop expires. in the meanwhile we could build barracks and harbour. once we up grade all the warriors we move 'em out and repack the city.

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