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Minimum/ Maximum Turns per Govt.

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  • Minimum/ Maximum Turns per Govt.

    I am slighlty dubious about the current 'turn system'; it seems a bit 'touch and go'. For example, the current UCF government may get 25 (?) turns every month, which is relatively low in earlier ages, yet a DIA controlled government may get only 10 or 15 in the month. I have not seen any information regarding turn length, only term length; and this may give unfair power or control to a political party; after all, by having 5 more turns, a government can easily affect the course of history.
    The changing turn lengths as the game progresses is another problem, in 3950 many years will pass between turns, wheras in 1939, a turn lasts for a very short time.
    I know that the current system implemented in most 'succession' games goes something like, first leader (in our case, govt.) rules for 20 years, next for 10, next for 5 or something.
    Maybe a compromise could be made for governments with busy ministers, so, a government in 4000BC must rule for at least 20 turns and not exceeding x amount of turns, and so on.
    Sorry, all me posts seem to get darn confusing, but if you get my drift, congrats
    This issue may already have been addressed, and if so, please delete this thread and consider it boring spam.
    If not, I think it is an important issue to address at some point in the near future.

    IceElement
    Hawk Party Member

  • #2
    My, this is quite the lot of boring spam.

    We had a vote previously on whether to have terms based upon 'real time' or turn length. People voted for real time, because it's easier to schedule (for example, I know I won't be around anymore after August 18th, so I will be able to get nearly exactly 1 more term in as President, should I be elected. However, if terms were based upon a particular length of turns, it would be much more difficult for me to allocate my time and figure out when my term might end, or might not, etc.).

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    • #3
      Again (and probably not for the last time)
      all statements and ideas are withdrawn

      IceElement
      Stupid Rambling Fool

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      • #4
        Don't worry about it.
        Sometimes new ideas come up when an old topic is addressed. It also serves the purpose of informing those (like you) who weren't around 'before', so more people become aware of what's already been decided.

        Besides, we forgive you just because you're British.

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        • #5
          *ice's stiff upper lip begins to quiver*

          IceElement
          Stupid Limey

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          • #6
            Originally posted by IceElement
            *ice's stiff upper lip begins to quiver*
            I believe they have medication for that kind of thing now-a-days.

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            • #7
              better stop talking in 'ere else my stupidity will live on forever....
              hopefully it will just go away and become just a faded memory......
              or MarkG could kindly use his Godly powers to destroy it.....
              please.......

              Ice.......

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              • #8
                hi ,

                there is no point on setting a minmum or maximum a term , some turns later in the game can take a long time , ....

                have a nice day
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