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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by Andreiguy
But here's a point to consider: The AI, at least on the level we're playing on, cheats excessively.
But - does that mean we get to use our human strategy on it?
It's really a matter of opinion. But anyway, I think that a worker would be much more useful back home.
The AI cheats, and yet, even when it does the majority of players here (ministers especially) can easily outduel it. The AI needs all the help it can gets. At this point, until a programmer 'teaches' some real strategies to an AI (ala, baiting a trap, launching surprise counteroffensive, knowingly launching an attack on a weak flank (without cheating to know it ), then we will always be superior.
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