One worker would be gone for at most 30 turns - more likely 20-25.
Announcement
Collapse
No announcement yet.
War Academy: Worker Gambit
Collapse
X
-
Re: War Academy: Worker Gambit
Originally posted by skywalker
Should we bring along a worker or two with our attack force? If we leave them where the AI could get them, we could draw troops out into the open and kill them more easily. What do you think?
it could work , even if the French have workers of there own , ...
however , will they let themselfs drawn in to a good terrain , ..., UberKruX could come up with a nice plan .
have a nice day- RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
- LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?
Comment
-
Miniater of Public works?
Aren't all workers under the minister of public works? What does the Minister have to say?
Personally, i agree with the notion that it's no time to be wasting our valuable, industrious workers.If you don't like reality, change it! me
"Oh no! I am bested!" Drake
"it is dangerous to be right when the government is wrong" Voltaire
"Patriotism is a pernecious, psychopathic form of idiocy" George Bernard Shaw
Comment
-
I say we don't bring any workers with the initial strike group.
First of all, our workers are valuable and we need them elsewhere.
Second, the baiting and waiting would probably delay our advance a bit and therefore could give the enemy time to produce more units...
If, however, we capture some of their workers, we should happily put them to work right in the middle of the war zone and see what opportunities may arise..."Politics is to say you are going to do one thing while you're actually planning to do someting else - and then you do neither."
-- Saddam Hussein
Comment
-
Originally posted by jdd2007
cheating??? its a strategy!!! people have been setting traps and ambuses since wars began!!! unless we put in a cheat code or make use of a bug, then its not cheating..."I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
-me, discussing my banking history.
Comment
-
Originally posted by punkbass2000
IT's not a strategy when you are taking advantage of an AI that can't figure out what you're doing. This would never ever work on a human who had a minimal knowledge of the game and strategy."Politics is to say you are going to do one thing while you're actually planning to do someting else - and then you do neither."
-- Saddam Hussein
Comment
-
The AI can go or not go for the bait. Cheating is too serious a word for that.
Much of history was written by people who did things "cheating" while the enemy had no idea of what it was.
But anyway, I'm against the idea. The more workers to clear this stupid jungle faster, the better.
Comment
-
But the leaders of those countries easily had the opportunity to be more cautious. The AI can't weigh options and decide if it's worth the risk or not... it can't even comprehend that it could possibly be a trap. One day perhaps AIs will be able to compete blow for blow with humans, but today it can't. Therefore, any strategy that takes advantage of the AI's inability deal with a particular circumstance could be considered 'cheating', or taking advantage of the situation at the very least.
Comment
-
But here's a point to consider: The AI, at least on the level we're playing on, cheats excessively.
But - does that mean we get to use our human strategy on it?
It's really a matter of opinion. But anyway, I think that a worker would be much more useful back home.
Comment
Comment