1) In every turn chat we should play maximum two-three turns.
We've been talking about every last detail in the chat, and it took a lot of time even when we had one city and 2 units.
2) All ministers should be obliged to prepare detailed orders for the next turn chat and have them in the respective Ministry threads before it begins.
This way we wont have to discuss for years every little decision only because the Minister is not present.
It will also allow more public criticism of the moves, more time to change mistaken ones and more times to discuss complicated ones.
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Since ministers will post orders before the turnchat, they dont have to be there(but it's better if they do come). So turnchats will be much quicker and easy to organize and we'll be able to make 2-3 per week.
They might even take less than an hour.
If we dont follow this or a similar way, the game will be too chaotic, too uncontrolled, and eventually - a failure.
We've been talking about every last detail in the chat, and it took a lot of time even when we had one city and 2 units.
2) All ministers should be obliged to prepare detailed orders for the next turn chat and have them in the respective Ministry threads before it begins.
This way we wont have to discuss for years every little decision only because the Minister is not present.
It will also allow more public criticism of the moves, more time to change mistaken ones and more times to discuss complicated ones.
------
Since ministers will post orders before the turnchat, they dont have to be there(but it's better if they do come). So turnchats will be much quicker and easy to organize and we'll be able to make 2-3 per week.
They might even take less than an hour.
If we dont follow this or a similar way, the game will be too chaotic, too uncontrolled, and eventually - a failure.
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