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mods or no?

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  • mods or no?

    Will this game have any mods or new units or edited units from the editor? If so, should we vote for them? I'd vote for changing the transport capacity of the helicopter to 3, and the transport capacity of the carrier to be 7 or 8.
    "The first man who, having fenced off a plot of land, thought of saying, 'This is mine' and found people simple enough to believe him was the real founder of civil society. How many crimes, wars, murders, how many miseries and horrors might the human race had been spared by the one who, upon pulling up the stakes or filling in the ditch, had shouted to his fellow men: 'Beware of listening to this imposter; you are lost if you forget the fruits of the earth belong to all and that the earth belongs to no one." - Jean-Jacques Rousseau

  • #2
    The general consensus is No. We will be at it all day if we decide to debate every modification.
    Accidently left my signature in this post.

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    • #3
      I don't mind using a mod, but it would take forever to figure out precicely how this mod should be like...
      This space is empty... or is it?

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      • #4
        Better play with the normal rules so everybody knows whats going on.

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        • #5
          It's ok I use different graphics though, right?

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          • #6
            As graphics don't affect rules and don't affect the savegame, that's not a problem. Anyone can use the graphic set it pleases, because it's an indicidual decision rather than a collective one.
            "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
            "I never had the need to have a boner." -- Dissident
            "I have never cut off my penis when I was upset over a girl." -- Dis

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            • #7
              Don't bother posting a poll. The consensus is going to be NO.

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              • #8
                Re: mods or no?

                Originally posted by johncmcleod
                Will this game have any mods or new units or edited units from the editor? If so, should we vote for them? I'd vote for changing the transport capacity of the helicopter to 3, and the transport capacity of the carrier to be 7 or 8.
                hi ,

                and the ability to load missile's on nuke subs , at least 8 ; cost of sub 1000 shields , defense 8 , attack 12 , ...

                the two missile's , 8 range , ..

                have a nice day
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                WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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