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  • Number of enemies

    How many enemy civs should be in the game?

    My vote goes for 15
    44
    1
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    2
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    3
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    4
    2.27%
    1
    5
    0.00%
    0
    6
    2.27%
    1
    7
    4.55%
    2
    8
    2.27%
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    10
    2.27%
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    12
    6.82%
    3
    13
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    15
    79.55%
    35
    This space is empty... or is it?

  • #2
    Is the default 6 enemies or 7?
    Consul.

    Back to the ROOTS of addiction. My first missed poll!

    Comment


    • #3
      Let us first decide on the map size and then the number of AI civs.
      Franses (like Ramses).

      Comment


      • #4
        ok...

        Though I always decides the number of enemies first, since you can always play with few civs on huge map, and many civs on small map

        The default number of enemies is 6...
        This space is empty... or is it?

        Comment


        • #5
          10. A good place in the middle.
          "Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.

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          • #6
            The problem with too many enemies on a smaller map is that the game can crash.

            Comment


            • #7
              i say max out whatever size map we end up using.

              i'm selecting 15 because it's the highest #.
              "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
              - Ender, from Ender's Game by Orson Scott Card

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              • #8
                Originally posted by UberKruX
                i say max out whatever size map we end up using.

                i'm selecting 15 because it's the highest #.
                How would you have more than 15 enemies anyway? There's only 16 different civs, and the player needs one civ

                Originally posted by kring
                The problem with too many enemies on a smaller map is that the game can crash.
                Never experienced that before
                This space is empty... or is it?

                Comment


                • #9
                  Originally posted by ADG


                  How would you have more than 15 enemies anyway? There's only 16 different civs, and the player needs one civ
                  i'm just saying if we use a standard map, there wont be 15 civs allowed
                  "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                  - Ender, from Ender's Game by Orson Scott Card

                  Comment


                  • #10
                    Originally posted by ADG


                    How would you have more than 15 enemies anyway? There's only 16 different civs, and the player needs one civ



                    Never experienced that before
                    If you played using Gramphos 31 civ Tool, you could have more than 15.

                    While I have never had it happen (but then, I haven't tried it either), I read a comment from a Firaxian that too many civs on the smaller maps could cause problems.

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                    • #11
                      15; the more the merrier .

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                      • #12
                        15, of course.

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                        • #13
                          as much as possible

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                          • #14
                            I should have voted for 1 just for the hell of it.

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                            • #15
                              Hmmmmm....70.59% for 15 enemies, while no other options has more than 5.88% of the votes...Seems like it will be a close race
                              This space is empty... or is it?

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