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  • #16
    for MWIA's proposal.
    So many pedestrians, so little time

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    • #17
      I vote for MWIA's proposal.

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      • #18
        Originally posted by ormuzd
        the harbor does not generate culture. It only requires support of one gold per turn
        It oughtta generate culture for Vikings.

        I vote for MrWIA.

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        • #19
          I feel like going along with the crowd, I vote for MWIA's proposal too.
          "It takes you years to learn how to play like yourself." Miles Davis

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          • #20
            voted other but to place the city N of the horses (one tile SW more from MrWIA). We will grab the horses and the cow as well the two wheat tiles.
            Building the next city on location 1 will give us harbor to use the horses.

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            • #21
              The thing with going one tile further SW is that we start off with both wheat and one forest in radius, whereas if we stayed at the ONE tile SW of the cows we start off with the cows, one wheat and a forest. This will give us more raw production to work with (albeit some will be lost to waste) AND the food bonus.

              The wheat gives +2 food each (effectively +1 for Despotism), whereas the cow gives +2 food (effectively +1) AND +1 shield. Thus a cow and wheat start is better than 2 wheat start. Either spot will give us both wheat and the cow when the culture radius expands, but until then let's have the spot that gives us the +1 shield straight off. Sound OK, ormuzd?
              Consul.

              Back to the ROOTS of addiction. My first missed poll!

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              • #22
                Uuuhh... it's true what you say, MrWIA, but keep in mind that SaG can also use those cows.
                Greatest moments in cat:
                __________________
                "Miaooow..!"

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                • #23
                  Originally posted by MrWhereItsAt
                  The thing with going one tile further SW is that we start off with both wheat and one forest in radius, whereas if we stayed at the ONE tile SW of the cows we start off with the cows, one wheat and a forest. This will give us more raw production to work with (albeit some will be lost to waste) AND the food bonus.

                  The wheat gives +2 food each (effectively +1 for Despotism), whereas the cow gives +2 food (effectively +1) AND +1 shield. Thus a cow and wheat start is better than 2 wheat start. Either spot will give us both wheat and the cow when the culture radius expands, but until then let's have the spot that gives us the +1 shield straight off. Sound OK, ormuzd?
                  hi ,

                  not to mention all the bonus grassland tiles that lay around , ....

                  that island leaves room for at least three cities so far , ......

                  the only thing we should invest in on a priority level is the protection of our foothold there , ....

                  have a nice day
                  - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                  - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                  WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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                  • #24
                    My idea is that placing there the city the cow will be captured between two city borders. This way it will be into our territory and we will use it. And we will have access to horses while not loosing those tiles. As a drawback I can see that we need another city with harbor to use the horses.
                    Last edited by ormuzd; November 1, 2003, 07:11.

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                    • #25
                      Add one to "Other"

                      I'm thinking that the first Viking city on that island should be "Jean."

                      Next: SW of cow.

                      Third: #1.
                      1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                      Templar Science Minister
                      AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

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                      • #26
                        Originally posted by joncnunn
                        Add one to "Other"

                        I'm thinking that the first Viking city on that island should be "Jean."

                        Next: SW of cow.

                        Third: #1.

                        hi ,

                        , well its an ideal place , maybe some warriors ought to tell those people they are better of with us , .....

                        have a nice day
                        - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                        - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                        WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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                        • #27
                          Originally posted by joncnunn
                          Add one to "Other"

                          I'm thinking that the first Viking city on that island should be "Jean."

                          Next: SW of cow.

                          Third: #1.
                          It might not be the first, but it will be ours soon. .

                          I think it's safe to say that MWIA's proposal is what we'll be doing. We should be able to have MWIA's location settled in two turns, and placement 1 settled within about six turns or so. We can get a few workers ferried down there to begin tile improvement and some archers for the eventual takedown of Jaen. The southern continent IS ours after all, it just has squatters right now.

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                          • #28
                            Originally posted by joncnunn
                            I'm thinking that the first Viking city on that island should be "Jean."
                            Works for me.

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                            • #29
                              SW of the Cow is a very nice place.
                              Imagination is more important, than knowledge. (Albert Einstein)
                              I am also known as 'striker' from the german webring team.

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