Announcement

Collapse
No announcement yet.

Where to build our 3rd Viking City?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Where to build our 3rd Viking City?

    Now we have formed an adequate militia to deal with the barbarians and archers are being equipped to hunt them down and fire pointy sticks at them, we need to consider further expansion.

    Looking at the Turn2 map there appears to be a juicy spot to the west of Valhalla. There is a hill overlooking the plains, adjacent to a nice river and right next to diamond rich mountains. There will also be an additional sea resource bonus with cultural expansion. This spot gets my vote.

    I know this breaks from the 4.5 city plan but the other 4.5 spots on the map appear to be long term investment cities, they will do little to benefit us without consirable working of the land.

    The juicy spot by the diamonds will give us (as well as the diamonds), good defence on the hill, improved trade and fresh water from the river (i.e. no aquaduct required) and good resource shields from all the plains and hills. The only downer is there isnt much in the way of good farmland but this less so than the 4.5 spots which have jungle to contend with. There will be slightly higher corruption later in the game but hardly crippling.

    Any thoughts?
    'It's all just a bunch of flees fighting over who owns the dog'

  • #2
    um I don't think we should get away from 4.5, i think we should build the 3rd city to the west since there's a plain with a shield

    Comment


    • #3
      NW of NA as described here.
      There the river runs...
      So many pedestrians, so little time

      Comment


      • #4
        Somewhere where you are proposing might be good for the second ring of cities, but let's get the first one up first.
        Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
        King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
        ---------
        May God Bless.

        Comment


        • #5
          on the river, near the fish, (4.5)
          Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321

          Comment


          • #6
            Originally posted by Panzer32
            Somewhere where you are proposing might be good for the second ring of cities, but let's get the first one up first.
            What???


            Originally posted by 123john321
            on the river, near the fish, (4.5)
            This is exactly what I mean!
            So many pedestrians, so little time

            Comment


            • #7
              Lets stick with the ring plan.

              BTW, the AI rounds down all distance calculations in terms of corruption calculations. Therefore, all the 4.5 is actuall to the computer a distance of only 4.... let me look and see if I have that picture showing the rings.... nope. Gonna have to do some digging for it.
              If you're interested in participating in the first Civ 5 Community Game then please visit: http://www.weplayciv.com/forums/forum.php

              Comment


              • #8
                Here is the ring placement diagram. vulture originally made it I think.
                Attached Files
                If you're interested in participating in the first Civ 5 Community Game then please visit: http://www.weplayciv.com/forums/forum.php

                Comment


                • #9
                  Oops. Sorry. Here it is as a .jpg
                  Attached Files
                  If you're interested in participating in the first Civ 5 Community Game then please visit: http://www.weplayciv.com/forums/forum.php

                  Comment


                  • #10
                    I think we should stay with the ring placement diagram Niessuh posted. The spot on the hill, NE of the diamonds is too close to the other cities (Valhalla and the other planned city).

                    We should build directly S of the diamonds. This will be consistent with RCP; this will let us mine the hill; the city will be surrounded by river thus no aqueduct and huge commerce bonuses.

                    We should skip the other two mainland cities in the first ring and build the river/commerce city right away for the sake of expansion.
                    "It takes you years to learn how to play like yourself." Miles Davis

                    Comment


                    • #11
                      I'm thinking W-W-W-SW might be a good spot for a city. (this shoud use the whale.)
                      This is assuming there's no shield in that grassland (can't tell on the screen shot.)
                      1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                      Templar Science Minister
                      AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

                      Comment


                      • #12
                        Originally posted by joncnunn
                        I'm thinking W-W-W-SW might be a good spot for a city. (this shoud use the whale.)
                        This is assuming there's no shield in that grassland (can't tell on the screen shot.)
                        That is shielded grassland.
                        "It takes you years to learn how to play like yourself." Miles Davis

                        Comment


                        • #13
                          Something to think about is the use of temporary cities. We could found some cities to make the most use of our terrain (terrain will go unused for many cities until we get much larger populations), and then disband them when we are able to grow larger. We could keep the RCP for our long-term cities, but also have some other cities located off this Ring for temporary terrain use.
                          Consul.

                          Back to the ROOTS of addiction. My first missed poll!

                          Comment


                          • #14
                            Well. We will need a whole bunch of workers for jungle cleaning. If we do that temporary city, it should be build on a jungle tile, cleaning it. I suggest the place where the river turns, making easy a road to the East city
                            Campeón 2006 Progressive Games
                            civ4 mods: SCSCollateral GrayAgainstBlue ProperCrossings
                            civ3 terrain: Irrigations Roads Railroads Borders Multimine Sengoku Napoleonic

                            Comment


                            • #15
                              Originally posted by Torkkeli


                              What???
                              I mean use the city proposed as part of the second ring of cities instead of the first.
                              Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
                              King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
                              ---------
                              May God Bless.

                              Comment

                              Working...
                              X