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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
With regard to food I think irrigating instead of mining the cow near Reykyjavic would be a good idea. Once the granary is built we can probably turn it into a 3 turn worker or 6 turn settler pump.
I dunno it's your job to work it out from looking at the save it's going to be a while before the city can grow past a 3 as we have no lux and we can't get the sheilds required to match the growth while only a 3, so perhaps a 4 turns worker pump would be a better idea for the moment then maybe irrigating the cow once we can support size 4/5 cities.
Probably should have looked at the save before bringing this up.
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