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  • Limited Otttoman War

    Ok - I recommend we use the settler to build SE of the iron (keyboard 3), and SW (1) of the cow. This will get us the iron we need. The city will also be within 3 tiles of Warriors Luck and Bergen. We archer rush Aydin - which will connect nicely to the rest of the cities - negotiate peace - see what we can get from the Ottomons. And then turn our sights east or north.

    Edrine is a long way from the capitol, and subject to counter-attack from a number of directions. It may also be subject to a cultural flip. I say take Aydin - call it a day - and concentrate on one of our other neighbors.

    Northward might be the the best bet - as someone else has suggested - to prune back the Iroquois before mounted warriors start coming in large quantities.

    Any thoughts?
    Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

  • #2
    I don't know. I think that the Ottomans are close enough to be a thorn in our side if we don't get rid of them now...
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    • #3
      hi ,

      sounds good

      just a though , why not settle right in ottomans land with a second settler , ....

      have a nice day
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      • #4
        Ottomans' UU comes after ours; Irq UU comes before ours, so the Irq are the biggest immedate threat.

        As the Vickies though, we don't particularly need Iron right away, and road connecting an Iron source too early can result in it moving far away right before it's needed.
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        • #5
          OK - as my last days as a regular senator may be nearing - I want to make a push again for a limited campaign, if any, against the Ottomans. My rationale:

          We can get the iron with our next city without having to conquer any Ottoman cities.

          Aydin as a one-off would make the border look good. And we could then get something out of the peace negotiations.

          Granted - the Ottoman land is better - but the issue right now is weakening our neighbours. And the Iroquois worry me the most. As Joncnunn has indicated - they are the immediate threat - and IMHO should be pruned before we collect land from the Ottomans.

          The civs to the east we can defend fairly well against - it is the north which is a concern.

          Any thoughts?
          Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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          • #6
            You definitely have a point... on/off war with the Ottos might gain us more than a lot of conquest, especially until we're out of despotism. Targetting Aydin and Edrine only (Edrine is a cultural threat, so I think we need to at least raze it even if we can't take it) might be the way to go.

            I'm not so sure about the Iroquois. Looking at the map, we could be in a vaguely O-shaped continent, with us, the Ottos, and the Iroquois on the left side (and Zulus on the bottom quarter), in which case the Iroquois will have quite a lot of room for expansion. Yes, there is a danger they'll come after us, but it's only possible; if we go after them, the only thing it'll take for us to face Mounted Warriors is for the Iroquois to hook up Iron.

            If we DO want to go after the Iroquois, I suggest we buy their territory map ASAP so we can see if they have horses in their cultural borders or not.

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            • #7
              Originally posted by Kloreep
              If we DO want to go after the Iroquois, I suggest we buy their territory map ASAP so we can see if they have horses in their cultural borders or not.
              Yes - good point. This would be the way to do it.
              Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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              • #8
                I fell we should at thsi time take the ottomans for all we can get. Let teh Iroc grow up north, as most of that land is so far away from us and appears to be tundra like. The Zulu are to our immediate east, adn it might not be a bad idea to attack them shortly, triger their GA and make peace shortly thereafter. Then, when we are ready to take them on for sure, we will not have to fight them in a GA. Also, the Zulu appear to be compeating with the celts, and who knows which one will prevail in that situation without knowing who has what (no maps yet). Just my ideas.

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                • #9
                  On trigguring the Zulu's GA; no need for that, the Zulu will probably declare war on the Celts and trigure their GA shortly afterwords soon enough without our interference.
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                  • #10
                    Okay, let's continue this discussion.

                    I think building that iron city should be the first priority. We get iron (swords), and possibly take the Ottos only source of it (can't see any others so far). That site is a great launch point for a new offensive, but only if the war goes beyond Erdine, as it is vulnerable to counter-attack. Aydin would be a simple acquisition, but is it worth starting a war just for that one city?

                    Yes, we need to know asap if the Iroq have horses. If they do, they become our top priority after the iron city. Change queues to Swords, upgrade our warriors and march north.

                    I'm not concerned with the east at the moment, other than to point out that settling the forest west of the river would be a good defensive settlement for us.

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                    • #11
                      Originally posted by dejon
                      Okay, let's continue this discussion.

                      I think building that iron city should be the first priority. We get iron (swords), and possibly take the Ottos only source of it (can't see any others so far). That site is a great launch point for a new offensive, but only if the war goes beyond Erdine, as it is vulnerable to counter-attack. Aydin would be a simple acquisition, but is it worth starting a war just for that one city?

                      Yes, we need to know asap if the Iroq have horses. If they do, they become our top priority after the iron city. Change queues to Swords, upgrade our warriors and march north.

                      I'm not concerned with the east at the moment, other than to point out that settling the forest west of the river would be a good defensive settlement for us.
                      here here !
                      Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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                      • #12
                        I will add to my 'here here'. I was just revisiting the save to do my DM chores (a little gardening, a little sweeping, clean up those beer steins...) and I am even more sold on the limited Ottman war plan. We lay down a city to get the iron and that food tile - and that is it. As dejon has suggested - switch over to swordsmen production - and get set to head north. The Iroquois will be the early challenge. Let's hit them before they hit us.

                        As to the east - two more cities - one on the forest tile just east of the mountains - but our side of the river (6-6-3 from Asgard) and the previously discussed city on the coast by the river mouth (3-3-2 from Asgard.) They would effectively seal off the land to the east - and give us time to deal with our neighbors to the west and north. Then the western end of the continent is effectively ours.
                        Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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                        • #13
                          I think I'm going to enjoy working with the new DM! Term II is the Toronto term! Maybe we should schedule a C3DGII planning meeting at a pub somewhere between the two of us!

                          Okay, c'mon people, let's see some more input & suggestions! It's your game too!

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                          • #14
                            Good Plan.......Just saying i'm back
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                            • #15
                              Just my thoughts (my first post here as a player)
                              -Based on my observations of the post turn 8 save.

                              The iron plan thing sounds good to me. I think mant of us agree on that.

                              There's another settler popping out in one turn and I'm thinking we have 2 nice spots to settle.

                              East of the mountains, west of Augustodorum, and partially covered by fog. Looks like prime real estate . A river nearby is good for irrigatiron later on, or we could settle right next to the river that runs parallel to the mountains. Anyone name that river yet? If not, I'd propose the River Dexter. Don't ask my why. heheh.

                              Although Getting a road accross is a problem and the city east of the natural mountain border could be a liability if we get into a war.

                              But it is tempting to me. Given our capital is off center, that entire strip of land East of the mountains is good land and could be big shield cities later on with low corruption. We could probably force at least 2 to 3 cities there and maybe take out the Ottoman city with the horse resource.

                              2nd spot is to settle on the hills overlookig that lonely wheat tile. We should settle on the hill further away from Aydin, so that we can push back Edrine's borders. If we pull it off, the iron city + the 2nd city by the hills should cut off Adyin from the rest of the body and we can surround it and take it later on.

                              This may be a bit of a gamble given the Ottomans may crank out those libraries later or and force a flip. If we go to war and give them a good knocking though, then, that worry may be moot.

                              Ideally, we grab all 3 spots asap, with iron being first priority and settling on both sides of the captial as secondary priority. After that, it looks pretty much like or borders are nearly set now. Maybe a slight bush northward into the mountains to block the Iroquois
                              Last edited by dexters; June 3, 2003, 21:56.
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