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Turnchat #6 Save and Report

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  • Turnchat #6 Save and Report

    Here we go, founded a new city and traded Iron Working with the Iroquois for Mysticism.

    ----------------

    Turnchat #6
    Turn 1 1700 BC
    Asgard's production switched to Archer
    Warrior's Luck laborer set on the bonus grass NE of the city
    Science set from 0% to 10%
    Moved the Trondheim laborer on the bonus grass to the grass W-SW of the city
    Move Bergen's laborer onto the now free bonus grass
    Buying Mysticism from Iroquois for 15 Gold and Iron Working
    Research changed from Alphabet to Polytheism
    Buying worker from England for 2 GPT and 79 Gold
    English worker fortified in Trondheim

    Turn 2 1675 BC
    Odin moves N and finds TWO goody huts
    Thor moves E and S
    Production in Trondheim changed to archer
    Settler moves S-S-SW
    WF adjustments, Bergen now works tile E of city
    WF adjustments, Trondheim works tile SW of city
    WF adjustments, Asgard works tile SE of city
    English worker integrated into Trondheim

    Turn 3 1650 BC
    Thor moves SE
    Odin moves NW, NW and FINDS NOTHING
    Settler moves SW
    Bergen changed to archer
    Asgard reassignment: WF to S and W-SW

    Turn 4 1625 BC
    Thor moves NE - S
    Odin skips turn (waiting for settler to found city so we increase the "probability" of getting a wandering tribe) Thanks to OPD
    Settler moves S
    Native worker moves north
    Slaves move north
    Move Asgard WF back to bonus grasses E and SE of city.
    Moved Bergen laborer W to S-SW
    Archer moved into Bergen
    Bergen warrior moves S

    Turn 5 1600BC
    Settler founds Copenhagen
    Thor moves SE, E
    Odin moves NE to find. . . HORSEBACK RIDING!!! and moves S
    Otto workers NW
    Archer fortified in Bergen, Warrior moves S
    Native worker mines

    Turn 6 1575 BC
    Warrior moves S into Copenhagen
    Copenhagen production changed to barracks
    Thor moves NE, Odin moves SE
    Ottoman workers mine tile
    Warrior's Luck changed to Archer

    Turn 7 1550 BC
    Archer fortified in Trondheim
    Warrior fortified in Copenhagen
    Thor moves SE, N. Odin moves SE

    Turn 8 1525 BC
    Thor moves N, E
    Odin moves SE
    Attached Files
    First Civ3DG: 3rd and 4th Term Minister of Public Works. | Second Civ3DG: First Term Vice President | ISDG: Ambassador in the Foreign Affairs Ministry | Save Apolyton! Kill the Off-Topic Forum!

    (04/29/2004) [Trip] we will see who is best in the next round ; [Trip] that is why I left this team ; [Trip] I don't need the rest of you to win |
    The solution to 1984 is 1776! | Here's to hoping that GoW's military isn't being run by MasterZen: Hehe! | DaveRocks! or something. ;)

  • #2
    Here is a picture of our home.
    Attached Files
    First Civ3DG: 3rd and 4th Term Minister of Public Works. | Second Civ3DG: First Term Vice President | ISDG: Ambassador in the Foreign Affairs Ministry | Save Apolyton! Kill the Off-Topic Forum!

    (04/29/2004) [Trip] we will see who is best in the next round ; [Trip] that is why I left this team ; [Trip] I don't need the rest of you to win |
    The solution to 1984 is 1776! | Here's to hoping that GoW's military isn't being run by MasterZen: Hehe! | DaveRocks! or something. ;)

    Comment


    • #3
      Chat log...
      Attached Files
      First Civ3DG: 3rd and 4th Term Minister of Public Works. | Second Civ3DG: First Term Vice President | ISDG: Ambassador in the Foreign Affairs Ministry | Save Apolyton! Kill the Off-Topic Forum!

      (04/29/2004) [Trip] we will see who is best in the next round ; [Trip] that is why I left this team ; [Trip] I don't need the rest of you to win |
      The solution to 1984 is 1776! | Here's to hoping that GoW's military isn't being run by MasterZen: Hehe! | DaveRocks! or something. ;)

      Comment


      • #4
        Re: Turnchat #6 Save and Report

        Originally posted by WhiteBandit
        English worker fortified in Trondheim
        Interesting move. I've never played such a move this early in the game.
        Greatest moments in cat:
        __________________
        "Miaooow..!"

        Comment


        • #5
          Re: Re: Turnchat #6 Save and Report

          Yes, but in early game I frequently see AI workers goofing off fortified in cities. When they are in their capital, I buy them and put them to work.

          What's going on is the AI thinks no improvements within CURRENT cultural boundary is desirable.

          A human would know which cultural boundaries are going to expand soon and start working on such improvements or else build a road network between cities, perhaps going outside the current cultural boundary doing so.

          Originally posted by BigFurryMonster

          Interesting move. I've never played such a move this early in the game.
          1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
          Templar Science Minister
          AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

          Comment


          • #6
            Re: Re: Turnchat #6 Save and Report

            Originally posted by BigFurryMonster
            Interesting move. I've never played such a move this early in the game.
            Trondheim was at size 3 on the turn we bought the worker; if it had been integrated then, there would have been no way to keep the extra pop happy. Trondheim's settler was completed the next turn, bringing the city down to 1 pop, at which point the worker was integrated.

            Comment


            • #7
              I've never seen the AI integrate workers.

              In any case, this early in the game, integrating workers is almost always a mistake.
              1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
              Templar Science Minister
              AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

              Comment

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