In Civ 1 & 2, the civilizations differed only in their starting locations and their AI properties.
In SMAC the factions had several different properties. That made sense since they consisted of people with different backgrounds, values and equipment.
Civ 3 came up with special advantages for each civs and a unique unit for everyone. I have several objections to these features.
1: Many of the unique units are dependent on a specific kind of terrain. For instance, the Man-of-War and the Berserker are of little value if your empire is land based, and the Keshik is not very useful if there are no mountains nearby.
2: Since the traits and unique units differ a lot in strength, they make the game unbalanced.
3: You lose the opportunity of leading a civilization against its real history. I want the possibility to make the Zulu a peaceful civilization.
4: The featues suggest that the people of the included civilizations have natural attributes that do not change during 6000 years. This is not only unreal, it can also be called racism.
5: The game would be nicer if the entire unit gallery was available for all civs.
Can these features be edited away?
Well, you can give all specific traits to all civs. If you don't want to make golden ages harder to achieve through wonder-building, you could add more traits to the wonders.
The unique units could be available to all civs if you have the right techs and resources. Probably you would have to add some extra resources and techs to give all units their right place.
In SMAC the factions had several different properties. That made sense since they consisted of people with different backgrounds, values and equipment.
Civ 3 came up with special advantages for each civs and a unique unit for everyone. I have several objections to these features.
1: Many of the unique units are dependent on a specific kind of terrain. For instance, the Man-of-War and the Berserker are of little value if your empire is land based, and the Keshik is not very useful if there are no mountains nearby.
2: Since the traits and unique units differ a lot in strength, they make the game unbalanced.
3: You lose the opportunity of leading a civilization against its real history. I want the possibility to make the Zulu a peaceful civilization.
4: The featues suggest that the people of the included civilizations have natural attributes that do not change during 6000 years. This is not only unreal, it can also be called racism.
5: The game would be nicer if the entire unit gallery was available for all civs.
Can these features be edited away?
Well, you can give all specific traits to all civs. If you don't want to make golden ages harder to achieve through wonder-building, you could add more traits to the wonders.
The unique units could be available to all civs if you have the right techs and resources. Probably you would have to add some extra resources and techs to give all units their right place.
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