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"Tiny bit"??? Maybe. Most of culture flipping AS IMPLEMENTED IN CIV 3 is a crock.
Large garrisons don't just vanish in reality.
City populations don't rebel with a huge enemy army just three tiles away ready to exterminate them.
A major city that has been part of one civ for over 5,000 years does not suddenly decide to join a different civilization.
A conquered city does not "flip" back to the original civ when that civ has just been defeated in a war and is across a sea and consists only of its capital in a small town.
Cities are not magically razed, instantly, the population vanishing, for fear of another crazy flip.
Civs at war are not in reality forced to exterminate the civ they are fighting for fear if they don't a major city will flip.
None of this, and other things, makes the slightest sense in realism or even game play.
Flipping is why I stopped playing Civ 3.
hi ,
its only a game , ......
strange thinks happen in the real world also , but it does mean that therefore people stop to have lives on this planet
Civs at war are not in reality forced to exterminate the civ they are fighting for fear if they don't a major city will flip.
None of this, and other things, makes the slightest sense in realism or even game play.
Flipping is why I stopped playing Civ 3.
I agree with most of what you said, but here I have to say that in the pre-modern era at least, your inability to choose whether a city is destroyed or not, while incredibly irritating to the player, probably does a good job of representing the sovereign's inability to stop the decisions of his commanders in the field - a problem all the way up to MacArthur!
For the inability to raze captured cities until later ages, it makes perfect sense.
Lets look at Napoleon, although he "rampaged" across Europe, every major city he took was left in almost perfect condition and indeed to populace was actualy treated quite well under his rule.
Genocidal war is very much a 20th century inovation, and hopefuly wont be around too much longer.
Mongols burned alot, but they still kept a fair amount of the towns.
As for the Romans, they kept most of what they took! Whats the point of conquering a region if their is no one there to work the fields or mine the mountains.
True, the Romans kept most of what they did... apt administrators, hence "commercial" IS a good choice. But those Mongols? They turned Iran from the world's most populous country into a decimated hellhole. It has never reached it's population circa 1300 or whenever since. The Mongols killed an estimated 20 million people... not bad for almost a millenium before Hitler, Stalin, etc.!
Originally posted by Fighter
Mongols burned alot, but they still kept a fair amount of the towns.
As for the Romans, they kept most of what they took! Whats the point of conquering a region if their is no one there to work the fields or mine the mountains.
hi ,
in one game they burned each city they laid hands on , ....
in an other they burned each city but moved settlers a couple turns later in to build new ones , .....
well the mongol UU does create a lot of havoc , ....
have a nice day
Yeah, but if you got a few medival infantry or some knights units of your own, it's pretty easy to beat 'em back...
Don't get me wrong those, I can't stand those Mongols. Them and the Germans. Ugh... actually, when I stop and think about it, they're ALL pretty nasty at one time or another, aren't they?
Yeah, but if you got a few medival infantry or some knights units of your own, it's pretty easy to beat 'em back...
Don't get me wrong those, I can't stand those Mongols. Them and the Germans. Ugh... actually, when I stop and think about it, they're ALL pretty nasty at one time or another, aren't they?
hi ,
well its supposed to be that way , ..... like in history , ....
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