I know, probably every knew that but me. And I know (now) that it does mention your civ's traits at the start. Still...
But, no wonder I've been having so much trouble. I've been trying to make my civ do things they are not inclined to be good at. And I've been misunderstanding the traits of the opposing civs, too.
Why do they do things like that? I would think that something of that nature would have been pretty easy to notice before production time. And why bother to change them around? Does it really matter to anyone whether the French are industrious and commercial rather than religious and militaristic (or whatever)?
Are there any other major surprises like that (or a site/thread that talks about them)?
But, no wonder I've been having so much trouble. I've been trying to make my civ do things they are not inclined to be good at. And I've been misunderstanding the traits of the opposing civs, too.
Why do they do things like that? I would think that something of that nature would have been pretty easy to notice before production time. And why bother to change them around? Does it really matter to anyone whether the French are industrious and commercial rather than religious and militaristic (or whatever)?
Are there any other major surprises like that (or a site/thread that talks about them)?
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