Frankly, the Greeks could not have achieved the things they did without cities. Cities deliver a concentrated critical mass of people who are doing something for a living other than feeding themselves. With less population density, there is insufficient demand for professional artists, writers, poets, etc... for things to really take off. A very high-tech society could function as a civilization due to things like telephones, the internet, etc... but not at a primative tech level. The only way to make it happen before electronics is to put wads of people together in one place.
Also, the Arabs had cities well before they exploded onto the world stage. Ever hear of Mecca & Medina? Mohammed was a raised a city dweller, although his first career was a travelling one.
Most civilizations are derivative of a precurser to some extent or another. The handfull which are not are the "cradles of civilization", and it would not be much of a game if that is all you had - the Nile Valley in Egypt, the "Fertile Crescent (i.e. the Middle East), the Indus Valley ("India" in Civ game terms but actually in modern Pakistan), the Huang River Valley in China, the Central Mexican plataue and the Andes.
As I write this, I'm looking at a map in the Rand McNally Historical Atlas of thw World, titled "Eurasia: The Growth of Civilization to 200 A.D.". Egypt, southern Iraq & the Indus Valley were civilized in the 3rd Millennium B.C. China didn't make it until the 2nd Millennium B.C. (Civilization spread to the rest of the "Fertile Crescent" and to Greece & the Aegean coast of modern Turkey in the same period). According to the map, in the period 1000 BC-200 AD, civilization spread to the rest of what was the Roman Empire, the Sudan (i.e. Kush), Iran, the rest of India, the rest of China, plus Korea. Civilization was developed in the Americas much later - C. 100 AD in the Andes & c. 800 AD in Central America.
I don't want to put non-civilizations in Civ III. Civs that were "cradles", civs that arose under the influence of one (or more) of the "cradles", or even civs that arose out of barbarian conquest of an existing civ (or parts thereof) are all fine. Lets leave out cultures that never were civilized, though.
Also, the Arabs had cities well before they exploded onto the world stage. Ever hear of Mecca & Medina? Mohammed was a raised a city dweller, although his first career was a travelling one.
Most civilizations are derivative of a precurser to some extent or another. The handfull which are not are the "cradles of civilization", and it would not be much of a game if that is all you had - the Nile Valley in Egypt, the "Fertile Crescent (i.e. the Middle East), the Indus Valley ("India" in Civ game terms but actually in modern Pakistan), the Huang River Valley in China, the Central Mexican plataue and the Andes.
As I write this, I'm looking at a map in the Rand McNally Historical Atlas of thw World, titled "Eurasia: The Growth of Civilization to 200 A.D.". Egypt, southern Iraq & the Indus Valley were civilized in the 3rd Millennium B.C. China didn't make it until the 2nd Millennium B.C. (Civilization spread to the rest of the "Fertile Crescent" and to Greece & the Aegean coast of modern Turkey in the same period). According to the map, in the period 1000 BC-200 AD, civilization spread to the rest of what was the Roman Empire, the Sudan (i.e. Kush), Iran, the rest of India, the rest of China, plus Korea. Civilization was developed in the Americas much later - C. 100 AD in the Andes & c. 800 AD in Central America.
I don't want to put non-civilizations in Civ III. Civs that were "cradles", civs that arose under the influence of one (or more) of the "cradles", or even civs that arose out of barbarian conquest of an existing civ (or parts thereof) are all fine. Lets leave out cultures that never were civilized, though.
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