After a couple weeks of good, solid playing I have found, as many others in this forum have, that being Expansionist and Militarisitc isn't *quite* as good as the having the other attributes. All in all, firaxis has done a better job balancing the game than I could have imagined. But I find Expansionist and Militaristic needing just a bit of tweaking. If this could be changed in the editor I gladly would, but it seems there is no way to do so at this time. Thus, I propse the following changes
Expansionist- Really quite a bit weaker than the other attributes, also, it is depressing to know that after the first few turns one of your attributes isn't going to do you jack squat. I think Expansionist could be balanced by adding one of the following abilities
-Less expensive Settlers (possibly cheaper workers as well)
-Easier to conquer foriegn cities, that is less of a chance for them to turn back to their former holder. (thus effectively, easier expansion.
Militaristic- Not too bad, better than expansionist probably, but still just a little bit worse than the others. Only being able to build barracks cheaper when other civs can build cheaper universities, temples, cathedrals, etc isn't very fair.
I suggest
-10% (or possibly even 20%) cheaper Military Units
I hope that Firaxis can implement this in a future patch
Expansionist- Really quite a bit weaker than the other attributes, also, it is depressing to know that after the first few turns one of your attributes isn't going to do you jack squat. I think Expansionist could be balanced by adding one of the following abilities
-Less expensive Settlers (possibly cheaper workers as well)
-Easier to conquer foriegn cities, that is less of a chance for them to turn back to their former holder. (thus effectively, easier expansion.
Militaristic- Not too bad, better than expansionist probably, but still just a little bit worse than the others. Only being able to build barracks cheaper when other civs can build cheaper universities, temples, cathedrals, etc isn't very fair.
I suggest
-10% (or possibly even 20%) cheaper Military Units
I hope that Firaxis can implement this in a future patch
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