I wonder if civs will actually be different in civ3? Will they have real tendencies and behaviors?
I mean in civ2, the only thing that differentiated one civ from the other was the color on the shield and the flags. There were no clear personalities or styles, although you could say that some civs were more aggressive or better builders etc. However, anyone thats played a few games, knows that there are no distinct characteristics between AI controlled civs.
So I guess I'm wondering if all this stuff being argued about is even worth arguing about. Really, who cares who your opponents are if they're all going to act the same to start?
Yeah, those civ-unique units might help, but will the AI exploit these special units like they should?
Arguing about historical significance as to why some civs should and shouldnt be included is moot if all the civs are going to act the same anyway isn't it?
I mean in civ2, the only thing that differentiated one civ from the other was the color on the shield and the flags. There were no clear personalities or styles, although you could say that some civs were more aggressive or better builders etc. However, anyone thats played a few games, knows that there are no distinct characteristics between AI controlled civs.
So I guess I'm wondering if all this stuff being argued about is even worth arguing about. Really, who cares who your opponents are if they're all going to act the same to start?
Yeah, those civ-unique units might help, but will the AI exploit these special units like they should?
Arguing about historical significance as to why some civs should and shouldnt be included is moot if all the civs are going to act the same anyway isn't it?
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