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The Educated Civer's Guide to Voting for Expansion Pack Civilizations

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  • The Educated Civer's Guide to Voting for Expansion Pack Civilizations

    I was complaining about the choices of civs in the votes for expansion pack civs thread and MacTBone said I should make a new thread to air my views. So here goes:

    Looking over the top 16 civs i was quite surprised by some of the choices.

    I don't see why everybody is so keen on the Mongols. IMHO they were just a very sucessful barbarian horde. They briefly took over half the world, and then immediately collapsed into lots of little, rapidly distintegrating fiefdoms. They didn't found any cities and they didn't lead to any progress.

    I also don't think the Celts or Vikings should be civs for the same reason. The Celts is just very loose term used to a very widespread culture which never come close to being united. The Viking is just a word which means "pirate" and applies to two seperate, rival cultures - the Norwegians and the Danes. These cultures formed independant fiefdoms which usually quickly dissapeared so I don't think they can be considered proper civs either.

    I don't know enough about Arab history to say whether they should be included but as far as I'm aware when people talk of "the Arabs" they are referring to a culture not to any historical, unified empire. So I don't think they should be included either.

    The one that surprised me as the Byzantines. They are just the eastern-half of the Roman Empire after it split in two. We may as well have another civilization called "the Roman Empire in the West".

    The criteria I would use for selecting for civs would be:

    1) Must have been a unified, organised state.
    2) Must have built cities - there is no real-life example of any culture being able to progress scientifically or economically without cities.
    3) Must have represented a distinct culture.
    4) Must not have been formed as an off-shoot of another civilization with political structures and culture simply being inheritied from the founding culture.
    5) Must have excelled on either a global scale or on a continental scale.

    According to these principles, I reccomend voting for the Spanish, the Portuguese, the Dutch and the Ottamon Turks. I simply don't see how these civilizations can be ignored considering what a gigantic impact they have had. The Spanish and the Portuguese are essentially the creator's of the whole of Latin America and also conquered regions many times bigger than their won size in Africa and Oceania. The Dutch were less sucessful but still managed to create a very significant world empire. The Ottamon Turks meanwhile created an empire that included the Balkans, North Africa and most of the Middle East and which easily rivalled the Roman Empire in size. For the entire imperial era they were a vital component of world politics and were the main bloc against Russian expansionism in Asia and the Middle East.

    As for my other votes, I made sure they were all non-European civilizations. Although countries like Italy, Austria and Poland were all signficant forces with strong cultures I feel there is already more than enough European civs in the game. The Spanish, Dutch and Portuguese cannot be ignored due to their massive impact on world history but on the scale of world, rather than european, history, the central and eastern european civilizations were pretty unimportant.

    With this in mind I would reccomend voting for the:

    The Incas - South America should have at least on civ and the Incas represent an entirely unique, highly sophisticated (certain in comparison to surrounding cultures) and powerful civilization. The speed with which they were crushed by the Spanish suggest they were pretty insignificant but this ignores the fact that the Spaniards arrived in the midst of a civil war and the Incas had essentially decided to be defeated because they astrology-obsessed civilization had predicted it would come to an end at around this date.

    The Mayas - Same reason as for Incas. I don't they were a properly unified state but since there were only three city-based cultures in the Americas, allowances have to be made.

    The Ethiopians - Sub-Saharan Africa has relatively few viable candidates and Ethiopia stands out because its Christianity and ancient imperial dynasty makes it stand out and because it managed to resist European conquest for so long.

    The Koreans - Because they forged a long-lasting, distinct and sophisticated culture.

    The Khmers - The Khmer Monarchies of South-East Asia also represent a culturally distinct, relatively advanced civ in a region which needs a few more civs

    Mali - Africa needs more civs and the Mali empire fits the credentials of a proper civilization

    Assyria - The Assyrians were very powerful ancient empire and they help populate the Middle East, which historically was very important.

    But please, please, please don't vote for the Celts, Vikings or Byzantines! They aren't real civs and Europe has too many as it is!

    So here's my reccommended voting strategy for everybody who wants genuine major historical civilizations and doesn't want Europe to be too overcrowded (remember that means homogenous-looking city styles and leader faces):

    Spanish: 5
    Inca: 5
    Turks: 5
    Maya: 5
    Dutch: 20
    Ethiopians: 20
    Portuguese: 20
    Koreans: 20
    Mali: 20
    Assyria: 20
    Khmer: 20


    I gave the Spanish, Incas, Turks and Mayans only five points because since they are very popular already they didn't need much help staying in the top 16.

    Don't let the mindless Vikings and Celts win!

    On a completely unrelated topic. Does the little date under everybody's name signify when they joined the forums? If so, that means I joined before the invention of the internet and a good twelve years before I was even born. Cool!
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  • #2
    I definitely agree with voting against the Byzantines, but the Mongols Vikings and Celts? They're certainly respectable civs. Mongols, while militaristic and nomadic, did come to rule most of China and all of Asia for a time period. Any group that can accomplish this is impressive. The Celts give the foundation for Ireland, Scotland, and settled all of the British isles (and most of Western Europe for that matter) before the Romans came to power. Maybe they weren't completely united, but they certainly settled the region and put up a fight against the expanding Romans.

    I don't think the Austrians need to be in the game, simply because it would make Europe overly crowded, and they didn't have as big an impact on the world as most of the other civs on there.

    Spain not being on there was a real shocker. I think that should be first priority. But I think the Poles and Vikings would help to fill out Europe better.

    In Africa, we could use the Ethiopians in the East, and the Mali in the west...but the Assyrians in the Middle East, along with the Egyptians, Babylonians, Phonecians (if not Carthaginians), Persians, and Turks would make the area overly crowded.
    "Chegitz, still angry about the fall of the Soviet Union in 1991?
    You provide no source. You PROVIDE NOTHING! And yet you want to destroy capitalism.. you criminal..." - Fez

    "I was hoping for a Communist utopia that would last forever." - Imran Siddiqui

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    • #3
      1) Must have been a unified, organised state.
      2) Must have built cities - there is no real-life example of any culture being able to progress scientifically or economically without cities.
      3) Must have represented a distinct culture.
      4) Must not have been formed as an off-shoot of another civilization with political structures and culture simply being inheritied from the founding culture.
      5) Must have excelled on either a global scale or on a continental scale.
      I agree with everything except 1 and partially 4.

      Why must a civilization be a unified, organized state? This game is called Civilization, not Countries. There were plenty of civilizations without unified countries for most of its history. Like Greece. It was just a collection of city-states and colonies. After a brief spell of unification under Alexander (and that didn't include Sparta) it rapidly disintegrated again. Yet no one denies that Greece is an enormous important civilization.

      Or Germany. For most of its history it was either a collection of little clans (before 800 or so) and then a collection of little cities and kingdoms (800-1800). Yet it has made huge contributions to world civilization.

      Thus I have wholeheartedly and without doubt thrown 20 points on the Arabs.

      As for point 4. Nearly all civilizations were built on someone else's. If we vote for only the 'original' ones then we'd have Egypt, Sumeria, Hittites, India, China, Olmecs, full-stop. Of course we must draw a line somewhere. For example, i am as horrified as you are that Byzantines is in the top 16. Like hey, what about the Greeks? Aren't the Byzantines basically Greeks with a bit of Roman-ness thrown in?

      So my opinion, basically, is:

      1) Must have built cities - there is no real-life example of any culture being able to progress scientifically or economically without cities.
      2) Must have represented a distinct culture.
      3) Must not have been formed as a pure off-shoot of another culture, with basically similar language, politics, and culture.
      4) Must have excelled on either a global scale or on a continental scale.

      That's why I vote for the Arabs. And I didn't for the Byzantines. Mongols... oh well, it's fun to be militaristic. So although Mongols don't really qualify, i'd love to play it...
      Poor silly humans. A temporarily stable pattern of matter and energy stumbles upon self-cognizance for a moment, and suddenly it thinks the whole universe was created for its benefit. -- mbelleroff

      Comment


      • #4
        Re: The Educated Civer's Guide to Voting for Expansion Pack Civilizations

        Originally posted by Lumpkin
        I don't see why everybody is so keen on the Mongols. IMHO they were just a very sucessful barbarian horde. They briefly took over half the world, and then immediately collapsed into lots of little, rapidly distintegrating fiefdoms. They didn't found any cities and they didn't lead to any progress.

        REPLY: Karakorum, Sarai-Batu, Sarai-Berke are some examples of cities founded by Mongols. And if "collapsing into lots of little fiefdoms" is a basis for not choosing a civ, you might as well get rid of the Greeks, Germans, and Russians.

        I also don't think the Celts or Vikings should be civs for the same reason. The Celts is just very loose term used to a very widespread culture which never come close to being united. The Viking is just a word which means "pirate" and applies to two seperate, rival cultures - the Norwegians and the Danes. These cultures formed independant fiefdoms which usually quickly dissapeared so I don't think they can be considered proper civs either.

        REPLY: IMO Vikings also represent the Normans, who most certainly didn't "quickly disappear", but actually left a very lasting impression on the history of many countries.
        The Celts are most likely meant to represent later countries like Wales, Scotland, and Ireland.

        I don't know enough about Arab history to say whether they should be included but as far as I'm aware when people talk of "the Arabs" they are referring to a culture not to any historical, unified empire. So I don't think they should be included either.

        REPLY: This really hinges on what you consider a "civ" as included in the game. You seem to imply that a civ should be a distinct country. Whereas IMO a civ in the game is meant to represent a particular culture, regardless of whether if founded one country, many, or none at all.
        That said, the Arabs certainly did have a historical unified empire, in their Caliphate which lasted for over 600 years.

        The one that surprised me as the Byzantines. They are just the eastern-half of the Roman Empire after it split in two. We may as well have another civilization called "the Roman Empire in the West".

        REPLY: The Byzantines may be a continuation of the Roman Empire, but I'd argue that they are a very distinct cultural entity, worthy of inclusion in the game. If you think they are just ancient Romans with a different name, you are quite mistaken.

        The criteria I would use for selecting for civs would be:

        1) Must have been a unified, organised state.

        REPLY: Which the Byzantine Empire certainly was.

        2) Must have built cities - there is no real-life example of any culture being able to progress scientifically or economically without cities.

        REPLY: I think a better one would be "must be a city-based civilization". Many civs inherited a lot of their cities from earlier ages and weren't engaged in major city building as such. Most particularly the civs in the Mediterranean/Roman empire area (like the French or the Spanish) got most of their cities from earlier rulers of the same area. That would be true of the Byzantines too.

        3) Must have represented a distinct culture.

        REPLY: The Byzantine Empire did, most certainly.

        4) Must not have been formed as an off-shoot of another civilization with political structures and culture simply being inheritied from the founding culture.

        REPLY: I'm not sure I agree with this criteria. If you use it you might as well drop the Americans (a political and cultural "offshoot" of the English). The Byzantine Empire formed more as a successor state to ancient Rome than an offshoot. Its political structures were heavily modified, to the point of becoming unrecognizable. And its culture was quite different, as already pointed out. In fact I would argue that the Byzantines were more different from ancient Romans than Americans are from English.

        5) Must have excelled on either a global scale or on a continental scale.

        REPLY: Which the Byzantine Empire certainly did, while civs such as the Iroquois and the Zulus did not.

        The Khmers - The Khmer Monarchies of South-East Asia also represent a culturally distinct, relatively advanced civ in a region which needs a few more civs

        REPLY: I agree that SE Asia needs at least one civ representing it.

        Comment


        • #5
          Originally posted by ranskaldan

          1) Must have built cities - there is no real-life example of any culture being able to progress scientifically or economically without cities.
          2) Must have represented a distinct culture.
          3) Must not have been formed as a pure off-shoot of another culture, with basically similar language, politics, and culture.
          4) Must have excelled on either a global scale or on a continental scale.

          That's why I vote for the Arabs. And I didn't for the Byzantines. Mongols... oh well, it's fun to be militaristic. So although Mongols don't really qualify, i'd love to play it...
          Just curious, why didn't you vote for the Byzantines if the above 4 points are your criteria? The Byzantines fulfill all of them, even #3.

          Comment


          • #6
            Re: The Educated Civer's Guide to Voting for Expansion Pack Civilizations

            Originally posted by Lumpkin

            1) Must have been a unified, organised state.
            2) Must have built cities - there is no real-life example of any culture being able to progress scientifically or economically without cities.
            3) Must have represented a distinct culture.
            4) Must not have been formed as an off-shoot of another civilization with political structures and culture simply being inheritied from the founding culture.
            5) Must have excelled on either a global scale or on a continental scale.
            You voted for Spain. Doesn't that violate #4? They are an offshoot of the Romans. According to these criteria, the French, Iroquois, and Zulus should be out.
            "Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
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            Comment


            • #7
              The term "civilization" is definitely not that strict as to fullfil four criteria. Let's say there about three dozens of criteria and if a certain ethnic group (or whatever) is ok with half of them, it is considered as a civilization.

              Under that light - and having in mind what a civlization really is - we have to consider these facts:

              - More civilizations have risen in Europe- Middle East area than in the rest of the world.

              - The first civs we have some significant evidences of their existence, have formed in the Middle East.

              - Asia in general has the lion's share. Between Asia minor and mesopotamia have bloomed half of the worlds civs.

              - Europe is second only to Asia. And it has been a ground of radical changes throughout the history - therefor more interesting.

              Civ specific:

              The Byzantines
              Someone else said it already - as long as the Americans are in, why neglect the Byzantines? It is like saying "ok, since the English are in, we don't need the americans". Wrong. The Byzantine Empire was one of the most long-lasting (1100 years) empires (even though it was the Eastern Roman Empire) and had a distinguish (Greek-Orthodox, with strong Roman and eastern influence) civilization.

              The Mongols
              Pardon, but when talking about the Mongols, we are not just talking about the hordes of Genghis and Kublai Khan. Of Mongol or Mongol/Turkic origin are several nations - just count: Mongols, Kirgiz, Turks, Bulgarian, Abhaz, Kazak, Tazik etc. Not to mention those lost in the history process: Hazar, Avar, Seljuk etc. etc. etc.
              And the "genuine" Mongols have had the second largest empire the world has ever seen, second only to the 18th century british empire. And Mongol rulers had power in China and India for centuries.


              The Celts
              I would agree with your points. Celts are not really an ethnic group or a nation - certainly not a civilization.


              The Vikings
              I disagree once more. They were a civilization that shaped the form of Europe for a large time span. They invaded both France and England, they ruled those countries, they established kingdoms as far as the Italian peninsula. So, why weren't they a civilization?


              The Arabs
              Another very distinct civilization. The Arabs had a civ when most Europe was just a playground for sem-barbaric hordes. They had established themselves (in several Khalifats, after the first break up) from the Pyrenee to Hindu river. They were cultururally distinct, build several (marvelous, try to visit some of them) cities, progressed science and literature... And they weren't a civ? Come on, gimme a break


              The Ottoman Turks
              Another civ that should make the expansion (if any...) just don't abolish the Arabs in favor of the Turks. The only thing they share is the religion - the Arabs are of semitic origin, the Turks of Mongol/Turkic/Turanic.


              SE Asia
              I do agree that we need at least one more civ to represent that part of the world - and the Khmer with their very interesting history seem just perfect.
              Non-Leader of the Apolyton Anarchist Non-Party

              Comment


              • #8
                Originally posted by Ubik
                The Byzantines
                Someone else said it already - as long as the Americans are in, why neglect the Byzantines? It is like saying "ok, since the English are in, we don't need the americans". Wrong. The Byzantine Empire was one of the most long-lasting (1100 years) empires (even though it was the Eastern Roman Empire) and had a distinguish (Greek-Orthodox, with strong Roman and eastern influence) civilization.
                The problem with the Byzantines is that the Greeks and Romans (who are already in the game) overlap them quite much by location... and besides, the Renaissance Age Alexander may be dressed like a Byzantine emperor

                The Vikings
                I disagree once more. They were a civilization that shaped the form of Europe for a large time span. They invaded both France and England, they ruled those countries, they established kingdoms as far as the Italian peninsula. So, why weren't they a civilization?
                The lack of Vikings in Civ3 was my greatest disappointment... they were fantastic traders, explorers and shipbuilders... besides, the Russians and English are just off-shoots from them.
                Wiio's First Law: Communication usually fails, except by accident.

                Comment


                • #9
                  I have two questions.

                  1. Is it assumed that we cannot make civs for the game? If we can, then the answer would be all of the above, so why the limit?

                  2. As far as historical representation, why are some of you keen on having a specific civ that acts in a specific manner? Wouldn't that make Civ3 more predictable to play and thus limit replayability? I'm all of specific historical civs in a scenario, but not for the main game.

                  Comment


                  • #10
                    The term "civilization" is definitely not that strict as to fullfil four criteria. Let's say there about three dozens of criteria and if a certain ethnic group (or whatever) is ok with half of them, it is considered as a civilization.
                    I'm sorry if I was misunderstood but I'm making a distinction between the term "civilization" as defined by the dictionary as "civilization" as defined by what they are in the game. Two very different things IMO. I'm not saying that the Celts or Sioux (and all the others I don't think should be included) wern't civilizations in real life, just that they were not advanced or organised enough to be able to do the things that a Sid Meier civilization has to do - build cities and have one overall leader.

                    Why must a civilization be a unified, organized state? This game is called Civilization, not Countries. There were plenty of civilizations without unified countries for most of its history. Like Greece. It was just a collection of city-states and colonies. After a brief spell of unification under Alexander (and that didn't include Sparta) it rapidly disintegrated again. Yet no one denies that Greece is an enormous important civilization.
                    Because in Civilization, the game, the civilizations all act like organised, unified states. If they were simply cultures rather than nations than all your cities would start attacking each other and doing exactly as they pleased. The game may be called civilizations but its civilizations all act like united empires not collections of independent states with only culture in common. Many cultures fit the dictionary definition of a civilization, but only unified states fit the Sid Meier's Civilization definition of a civilization.

                    Also, the fact is that the terms Germany, Italy and so on were solely geographical terms before unification. Before the creation of Germany and Italy in the nineteenth century people thought of themselves as belonging solely to the little region they lived in - Venice or Bavaria for example. Its only because of the relatively recent unifications that we think of them as distinct civilizations.

                    As for point 4. Nearly all civilizations were built on someone else's. If we vote for only the 'original' ones then we'd have Egypt, Sumeria, Hittites, India, China, Olmecs, full-stop. Of course we must draw a line somewhere. For example, i am as horrified as you are that Byzantines is in the top 16. Like hey, what about the Greeks? Aren't the Byzantines basically Greeks with a bit of Roman-ness thrown in?
                    I don't think I defined "off-shoot" clearly enough. What I mean is a civilization that is a breakaway province. So if one culture founds a big empire, and creates a new province out of lots little states or tribes (rather than conquering an existing state) and then later on that province breaks away and becomes an independant state, then I do not consider that country to be a legible civ3 civilization.

                    By this definition only the Indians and the Americans would be chucked out. They are both essentially breakaway British provinces. Yes I know there were many highly advanced cultures in India before British conquest India was just just a geographical region (like the Middle East or Europe) with many changing and distinct cultures but no real cohesive identity.

                    You voted for Spain. Doesn't that violate #4? They are an offshoot of the Romans. According to these criteria, the French, Iroquois, and Zulus should be out.
                    France, England and Spain would all be allowed to stay because they were not formed as breakaway Roman provinces. Both Britannia and Gaul collapsed into anarchy after the Romans left and quickly disintegrated into patchworks of squabbling fiefdoms. When the states of England, France and Spain began to form (a good many centuries later) it was the political structures of the squabbling fiefdoms that formed the new states' own power structures and cultures - dukes, earldoms and feudalism had nothing to do with Roman provinces.

                    Yes, the Zulus and the Iroquois would also get kicked out of my ideal civ list because they were not city-based cultures.

                    I would also kick out the Babylonians, not because they don't fit my criteria but because I think the Assyrians would be more appropriate. They lived in the same area in the same epoch but their empire lasted long and was much much bigger.

                    This is all just my personal opinion, I'm not saying I have the sole true definition of a civilization :P

                    The Byzantine Empire formed more as a successor state to ancient Rome than an offshoot.
                    I have a problem with this too. Its like having both the Dark Ages Anglo-Saxons and the modern British in the same game. They are both hugely different cultures but there is direct line of continuity between the two so I don't think you can have both of them in the same game. The same goes for the Romans/Byzantines. I think since the Romans were the most important of the two, they should be the ones included.

                    REPLY: Karakorum, Sarai-Batu, Sarai-Berke are some examples of cities founded by Mongols. And if "collapsing into lots of little fiefdoms" is a basis for not choosing a civ, you might as well get rid of the Greeks, Germans, and Russians.
                    The Russians kept control of their empire for a good 500 years before it collapsed and as far as I know Germany is still in existence. As for the Greeks, yes I agree there is ambiguity there. I would include them though as their empire was far more organised and it was more of a civil war than a complete collapse like it was with the Mongols. The Mongols were good at taking things over and destroying things but they were completely incapable of setting up political structure with the power to control anything more than a small region. The Greeks had that capacity.

                    I disagree once more. They were a civilization that shaped the form of Europe for a large time span. They invaded both France and England, they ruled those countries, they established kingdoms as far as the Italian peninsula. So, why weren't they a civilization?
                    Like the Mongols, they were incapable of setting up a political structure that could control a decent-sized area. Also, the whole term Viking is very misleading. When people talk about the Vikings, they are actually referring to two distinct culture/races: the Norwegians (or Norse (later Normans)) and the Danes. These two peoples came in seperate waves and fought each other for land. The term "Viking" was coined by their victims and means "pirate". So when people use the term "Viking" they should be aware that what they mean is "Norwegian and Danish pirates of the Dark Ages".

                    In France, England and Italy I would say that Viking culture was changed more by the cultures they invaded than the invaded cultures were changed by the Vikings.

                    That said, the Arabs certainly did have a historical unified empire, in their Caliphate which lasted for over 600 years.
                    Okay, I'll go and move my Assyria (I've realised their city list would be identical to the Babylonians) vote to the Arabs.

                    Could somebody explain to me how get the "original post by..." thing in my quotes?
                    Last edited by Lumpkin; October 1, 2001, 16:39.
                    http://www.cojadate.com/

                    Comment


                    • #11
                      If you do not acknowledge the influence of the Arabs over the middle ages, than you fail to understand history itself. The arabs are an EXCELLENT civ choice. However, we must be careful not to clutter the Middle East with Egypt, Assyrians, Arabs, Persians, Turks, Hebrew, Phonecians, Iranians, Babylonians, etc. etc. etc. If so, make many of them the same "color" so that there would be a game with maybe the Babylonians as opposed to the Babylonians, Assyrians, Phonecians, and Arabs.
                      "Chegitz, still angry about the fall of the Soviet Union in 1991?
                      You provide no source. You PROVIDE NOTHING! And yet you want to destroy capitalism.. you criminal..." - Fez

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                      Comment


                      • #12
                        I don't know enough about Arab history to say whether they should be included but as far as I'm aware when people talk of "the Arabs" they are referring to a culture not to any historical, unified empire. So I don't think they should be included either.

                        Lol! The Umayyad and the Abbasid dynasties ruled a vast empire stretching from Spain to Persia.

                        1) Must have been a unified, organised state.

                        Yep.

                        2) Must have built cities - there is no real-life example of any culture being able to progress scientifically or economically without cities.

                        Cairo.

                        3) Must have represented a distinct culture.

                        Yep.

                        4) Must not have been formed as an off-shoot of another civilization with political structures and culture simply being inheritied from the founding culture.

                        They weren't. BTW, the Byzantine culture/political structure was different from the Roman one.

                        5) Must have excelled on either a global scale or on a continental scale.

                        Yep.
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                        Comment


                        • #13
                          Arabs rock

                          okay! okay!

                          I have changed my vote to give 20 points to the Arabs!

                          I'm still not convinced about the Byzantines though - for the reasons explained in my last post
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                          • #14
                            Judging from all these posts, i see that there are basically 4 types of civs:

                            1. important blocs
                            chinese, indians, arabs, egyptians, british, french, russians

                            2. 'off-shoots'
                            americans, byzantines

                            3. hordes of barbarians
                            vikings, mongols

                            4. local civs
                            khmers, iroquois, zulus


                            1. important blocs. imo all these should be the first ones into civ. and lumpkin: india is too important to be left out. since we need a civ to represent india, why not just indians?

                            2. no one seems to dispute americans. as for byzantines... it just doesn't feel right to have romans, then greeks, then byzantines. they overlap far too much. Like, should we vote for Olmecs, then Aztecs, then Mexicans?

                            3. vikings and mongols were hordes of barbarians. they conquered everything in their path... and quickly were assimilated. They flashed up with brilliance and quickly disappeared. That is not a civ in my eyes. For reasons of fun-ness i'd include them, but for historical accuracy, i would not.
                            And ubik: mongols certainly do not include the turks, bulgars etc. That's like saying the Spanish include the French.

                            4. local civs: generally used to fill up a geographic area. I'd personally choose the siamese/thais for south east asia. They were a dominant culture, and still are.
                            Poor silly humans. A temporarily stable pattern of matter and energy stumbles upon self-cognizance for a moment, and suddenly it thinks the whole universe was created for its benefit. -- mbelleroff

                            Comment


                            • #15
                              Fill up a geographical area?!? Sure, most will try playing on a world map once in a while, but don't you think that most of the regular games that will be played will be on a random map? So why even talk about geographical locations in which civs should or shouldn't be there?

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