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Should there be an option to randomize UUs?

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  • Should there be an option to randomize UUs?

    Should there be an option to randomize unique units? I'm not sure I like it that when you begin a game, you know about when you'll get your UU and golden age, along with the UUs and golden ages of other civs. With this information, you could decide to kill the Americans and Germans early while you have the chance. If UUs are randomized and you don't know when you'll get yours, you won't be able to plan ahead in this way. Also, you couldn't rush to the technology that gives you your UU or prepare the necessary resources for its building. Imagine suddenly finding out that the Chinese, who you had ignored for so long, had developed panzers and were staging a surprise attack! Sure, the names may not go with the civ but that is only a minor detail that could probably be edited anyway. Personally, I believe random unique units would be fun and would add to the replayability.
    40
    Yes!
    65.00%
    26
    No!
    35.00%
    14

  • #2
    I'd find it funny. I like the idea. SMAC introduced the concept of randomized agendas and such, I think it would actually be a pretty easy option for Firaxis, especially as they've done it in their past games. I'm all for it.

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    • #3
      I guess an option wouldn't hurt

      And it would be really cool to see the mighty french Impi getting closer to your borders to take one of your cities.
      Visit Gamacather (GC)!

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      • #4
        Not something that I'd care for. Just clutter up the options screen, if you ask me.
        Rethink Refuse Reduce Reuse

        Do It Ourselves

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        • #5
          I'd like this.

          I also would like it if u couldn't tell what another civ was. And thus you would never know that the romans had that secret unit up their sleeves, and when exactly they would get it.

          I think that such a implementation of unique units and inherent attributes might cause me to actually use them.
          By working faithfully eight hours a day, you may get to be a boss and work twelve hours a day.

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          • #6
            hopefully UU wil lbe disabled when MP eventually comes out
            GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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            • #7
              I'd also like an option that allows UUs to become just regular units, that anyone can play as if they were the unique civ for that unit.

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              • #8
                WATCH OUT FOR THAT AMERICAN IMPI.
                "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                - Ender, from Ender's Game by Orson Scott Card

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                • #9
                  uberkrux has a ponit. an american imp would make no sense. there's no need for random uu's
                  Prince of...... the Civ Mac Forum

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                  • #10
                    No reason? How about surprise? Never nowing just waht your opponent is gonig to do. Give the computer a bit of oomph.

                    An american impi? Silly? Yes. But so is an american phalanx.
                    By working faithfully eight hours a day, you may get to be a boss and work twelve hours a day.

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                    • #11
                      Originally posted by d_dudy
                      uberkrux has a ponit. an american imp would make no sense. there's no need for random uu's
                      Would you like to read my original post?

                      If you have a problem with the names, I'm sure there's something in the editor change unit names so you could make them less civ specific. Anyway, the point is to rewrite history, not follow it.

                      Right now the vote is split 12-12, but "yes" has been catching up.

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                      • #12
                        I voted yes.

                        Obviously, having this option would not lead to historically accurate games, but does it matter?? Including this option would allow you to play a game where you dont know exactly how it will play through to the end. More fun, i say!!
                        I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                        • #13
                          Yes, every option makes the game better. Personally, though, I wouldn't use it.
                          "I agree with everything i've heard you recently say-I hereby applaud Christantine The Great's rapid succession of good calls."-isaac brock
                          "This has to be one of the most impressive accomplishments in the history of Apolyton, well done Chris"-monkspider (Refering to my Megamix summary)
                          "You are redoing history by replaying the civs that made history."-Me

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                          • #14
                            Originally posted by Akron


                            Would you like to read my original post?

                            If you have a problem with the names, I'm sure there's something in the editor change unit names so you could make them less civ specific. Anyway, the point is to rewrite history, not follow it.

                            Right now the vote is split 12-12, but "yes" has been catching up.
                            i don't care what you would call it an american uu running around like crazy tthrowing spears around isn't right at all
                            Prince of...... the Civ Mac Forum

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                            • #15
                              Originally posted by d_dudy
                              i don't care what you would call it an american uu running around like crazy tthrowing spears around isn't right at all
                              So when you play as the Americans, you leave all your cities undefended until you get muskets?!?
                              I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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