Originally posted by Napoleon Hitler:
I think there are many civs that you could argue should have all 6 special abilities. For this reason I would just like to be able to choose from the 15 different possible combinations when I play Civ3.
With 16 different civs and 15 different possible combinations, there is no reason why more than 2 should have the same combination of special attributes. Right now there is no Scientific and Industrious civ and no Militaristic and Commercial civ. I would like to see that changed.
You can justify giving any civ almost any 2 attributes you wish because most of the civs have long glorious histories in which they have been the world's most industrious or religious or militaristic or expansionistic or commercial or scientific civ at some point or another. Look at the case made for Britain earlier in this thread as proof of that.
The reason I want to see all 15 possible different combinations in the game is because it will make the AI very diverse. There won't be no 2 civs alike, but there will be only 2 civs alike. In Civ2 you can just change the color and the city names and *poof* you just made the Egyptians the Chinese or vice-versa. It becomes redundant.
I like the changes that Firaxis is making with this coming edition to the Civilization Series, and from an AI and Gameplay perspective, I hope that they utilize all possible 15 combinations of civ-specific capabilities in order to diversify the otherwise repitious AI civs as much as possible.
I think there are many civs that you could argue should have all 6 special abilities. For this reason I would just like to be able to choose from the 15 different possible combinations when I play Civ3.
With 16 different civs and 15 different possible combinations, there is no reason why more than 2 should have the same combination of special attributes. Right now there is no Scientific and Industrious civ and no Militaristic and Commercial civ. I would like to see that changed.
You can justify giving any civ almost any 2 attributes you wish because most of the civs have long glorious histories in which they have been the world's most industrious or religious or militaristic or expansionistic or commercial or scientific civ at some point or another. Look at the case made for Britain earlier in this thread as proof of that.
The reason I want to see all 15 possible different combinations in the game is because it will make the AI very diverse. There won't be no 2 civs alike, but there will be only 2 civs alike. In Civ2 you can just change the color and the city names and *poof* you just made the Egyptians the Chinese or vice-versa. It becomes redundant.
I like the changes that Firaxis is making with this coming edition to the Civilization Series, and from an AI and Gameplay perspective, I hope that they utilize all possible 15 combinations of civ-specific capabilities in order to diversify the otherwise repitious AI civs as much as possible.
Do you agree or disagree with this?
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