Would it be a correct assumption that one can change any civ's attributes in the rules.txt file (or whatever it will be called)?
Do the wonders that trigger the Golden Age automatically change with them, or are they also editable in the txt file? For example, if Militaristic = Art of War and Industrial = Hoover Dam for the Chinese, what if I want to put in Economical = Adams (hypothetically, I don't know what an economical wonder would be). Also, what can I make this change, Industrial = Darwin instead of Hoover Dam?
In other words, are all of the attributes that affect the Golden Age editable? This would open up possibilities for making harder challenges, like changing all of the civ attributes to militaristic expansionists, except for the one you play with. Also, this would mean that you can control when the AI goes into a Golden Age. Do you think that these would be possible?
Do the wonders that trigger the Golden Age automatically change with them, or are they also editable in the txt file? For example, if Militaristic = Art of War and Industrial = Hoover Dam for the Chinese, what if I want to put in Economical = Adams (hypothetically, I don't know what an economical wonder would be). Also, what can I make this change, Industrial = Darwin instead of Hoover Dam?
In other words, are all of the attributes that affect the Golden Age editable? This would open up possibilities for making harder challenges, like changing all of the civ attributes to militaristic expansionists, except for the one you play with. Also, this would mean that you can control when the AI goes into a Golden Age. Do you think that these would be possible?
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