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One switch for all civ-specific features?

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  • One switch for all civ-specific features?

    From the current screenshots, it looks like you have to choose all or none. I hope they make three switches in game start up for civilization specific abilities:

    1) Special units y/n?
    2) Golden age y/n?
    3) Special abilities y/n?

  • #2
    Also Firaxis posts/interview seems to link every feature a bit "unconventional" (relating to Civ II) under the single switch you mentioned.

    Of course, considering that Firaxis linked first Special Unit Victory to start of Golden Age, you can't have the latter without the former...

    It probably is a way to simplify the balancing/tuning/testing efforts, and for once is not a thing I want to complain
    "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
    - Admiral Naismith

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    • #3
      Re: One switch for all civ-specific features?

      Originally posted by ChrisShaffer
      From the current screenshots, it looks like you have to choose all or none.
      Which screenshots are you referring to? I always assumed you could toggle all 3 switches. I didn't notice anything in the current screenshots that would make me change my assumption. I would be disappointed if you couldn't because I don't plan on playing with the units at first but I do want to play with the abilities.

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      • #4
        Re: Re: One switch for all civ-specific features?

        Originally posted by Pembleton
        Which screenshots are you referring to? I always assumed you could toggle all 3 switches. I didn't notice anything in the current screenshots that would make me change my assumption.
        Look at Official Civ3 site Gallery. Second screenshot (top/rightest) is titlet Player Setup.

        Right above the "Difficulty setting" you can see an "Allow Civ Specific Abilities" toggle.

        That has been referred in others threads as the only available switch about Special Abilities/Special Units/Golden Age AFAIK (of course it can be an Alpha version screen, or you can have another page of setup, but I don't think so (if not for planet map generation options).
        "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
        - Admiral Naismith

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        • #5
          Well that sucks. I hope they change it in the final edition.

          But there must be a way to modify it in the editor or in the rules.txt, units.txt, etc., so you can play with abilities but not units/goldenages.

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