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Which civ type is best?

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  • Which civ type is best?

    Now that we know what civs will have which attributes, we can see which civs have the best abilities! The list can be found here

    It's hard to say, but i reckon expansionist and scientific are looking to be the most important. That said, the Russians are looking tough to beat!
    40
    Militaristic
    2.50%
    1
    Commercial
    7.50%
    3
    Expansionist
    5.00%
    2
    Scientific
    42.50%
    17
    Religious
    10.00%
    4
    Industrious
    32.50%
    13

  • #2
    I think Religious and Industrious seem to be the best. The Egyptians are likely to be good, therefore.
    Världsstad - Dom lokala genrenas vän
    Mick102, 102,3 Umeå, Måndagar 20-21

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    • #3
      I say they each have their advantages so your strategy must be adjusted accordingly. If you are expansionist you'll look forward to an early conquering campaign. This is esp. true if you are also militaristic (the Zulus). On the other hand commerical, scientific, or industrious are good for a long term plan. Religious seems somewhat weak.
      (\__/) 07/07/1937 - Never forget
      (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
      (")_(") "Starting the fire from within."

      Comment


      • #4
        I don't think religious is that weak. The reduced cost of religious improvements is going to be very important both for happiness and culture. The other ability can be used to great effect tactically, ie. quickly switching to communism in time of war and then back to democracy.
        Världsstad - Dom lokala genrenas vän
        Mick102, 102,3 Umeå, Måndagar 20-21

        Comment


        • #5
          The reduced building cost is nice, but it seems that the Industrious gets "Workers work faster," which seems to be an overall reduction in building costs. Unless that refers to the "worker" unit type.

          As for the other benefit, namely switching quickly between forms of government, you still need to wait for various forms of governments to be discovered first, unlike the Pyramid in Civ 1. It's nice, but fairly limited.
          (\__/) 07/07/1937 - Never forget
          (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
          (")_(") "Starting the fire from within."

          Comment


          • #6
            "Workers work faster" I assume refers to the worker unit. I still think Industrious is the strongest, though.
            Världsstad - Dom lokala genrenas vän
            Mick102, 102,3 Umeå, Måndagar 20-21

            Comment


            • #7
              I think Religious and Industrious are the two best. With religious you automatically get ceremonial burial. Which means you will be able to expand your cultural borders faster, leading to getting resources fast while possibly not having to build a colony. Religious might enable you not to have to build a colony early on. [I'm not using my biased views towards colonies]. The industrious will really help out production a lot.

              I think a dangerous combination would be industrious, militariastic, and commerce. You would be able to build your units fast, then your units would be powerful, and you will have more money to spend on more units. Now that seems to be a difficult combo to stop.

              All you people looking to get a very big challenge when you play the game here's a good way to do so. For this example you can change whatever civ you're going to be in this challenge forehand. You have decided to be the Romans, now go to the rules and set the Romans as receiving no civ abilities. Then set all the other civs as receiving all civ abilities. Play this on the deity level. When you first start out the game disband your free worker that you get and only keep your free settler. That should be a decent challenge, even though we haven't played the game yet.
              Last edited by TechWins; August 13, 2001, 21:46.
              However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.

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              • #8
                Ouch! You masochist, you!! I suppose you will do that on deity, will you?!

                Comment


                • #9
                  While we are at it, we might as well limit ourselves to one city. As an added challenge you are limited to only one military units

                  (\__/) 07/07/1937 - Never forget
                  (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                  (")_(") "Starting the fire from within."

                  Comment


                  • #10
                    While we are at it, we might as well limit ourselves to one city. As an added challenge you are limited to only one military unit.

                    (\__/) 07/07/1937 - Never forget
                    (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                    (")_(") "Starting the fire from within."

                    Comment


                    • #11
                      Wow, at this posting, no votes for militaristic... interesting, i figured there would be more war mongers.

                      Scientific is my choice for #1...commercial may be a neat combiniation w/ science. Greeks, for instance, get increased trade lower corruption and cheap science improvements... thats all good unless they start nex to the Zulus
                      (yes, i know i posted this in a different thead)
                      "When you have to shoot, shoot, don't talk." -Tuco Benedicto Juan Ramirez
                      "I hate my hat, I hate my clubs, I hate my life" -Marcia
                      "I think it would be a good idea."
                      - Mahatma Ghandi, when asked what he thought of Western civilization

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                      • #12
                        1. industrious
                        2. scientific
                        3. religious
                        4. commercial
                        5. militristic
                        6. expansionist

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                        • #13
                          I think Industrious and Scientific is the best...

                          Oh no, I've to play with China
                          Creator of the Civ3MultiTool

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                          • #14
                            there all very good, but it just depends how how you play, im usually a pacifist so religion/industrial sounds good to me (egypt) i probably wont be playing militaristicly so x all of them of the list.. china with industrial/scientific sounds like a very good combo because you could have a advanced science and the industry to back it up... so defending myself and building tech improvements wouldnt be hard..

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                            • #15
                              When you are a warmonger I think, miliitaristic and industrious is the best combination.
                              But when you like a more peaceful way, as I do, the combination of Commercial and industrious is the best.

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