As much as I am enjoying this thread, does anyone else find it funny that we're arguing about the relative merits of different civ-abilities when we don't even know how Civ III will play? How do we know the value of getting a free scout when we don't even know what a scout does or how much it costs?
As for attributing abilities to different civs, SnowFire hit the mark when he was talking about possible combinations. The Gods wanted each combination covered so we invariably end up with ones that don't connect with reality. If you don't like the pre-sets, change it in the editor.
Not that I want to put an end to this discussion. I don't know how the game will play, but I know that I'll have the Iroquois set on militaristic-commercial to reflect historical accuracy. They spent all their time fighting for the fur trade. As for the Russians, I think expansionist-religious is right. They traded Orthodox Christianity for the religion of communism.
As for attributing abilities to different civs, SnowFire hit the mark when he was talking about possible combinations. The Gods wanted each combination covered so we invariably end up with ones that don't connect with reality. If you don't like the pre-sets, change it in the editor.
Not that I want to put an end to this discussion. I don't know how the game will play, but I know that I'll have the Iroquois set on militaristic-commercial to reflect historical accuracy. They spent all their time fighting for the fur trade. As for the Russians, I think expansionist-religious is right. They traded Orthodox Christianity for the religion of communism.
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