Great... I'll be able to start very soon.
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AU 206: Gallic Glory
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Hi everybody...
Another AU already?
I don't know if I'm gonna have a lot of time for this one but I'm gonna give it a go. We're working 12 hour shifts now so my CivIII time has been cut back some. Oh well, I'll try to finish it before the next AU comes along.
I'll be playing this on Regent. After the last AU(my first try on regent) where I barely won with 9 turns go I think it's worth another go and see if I can improve. I'm really looking forward to this.
BigD
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I wanna be Ralph!!!
(At least, I'll do my best!)
I'll play on Monarch. We have our spring break coming up next week so I should be able to get through it during that time....although I need to finish AU 204, in which i am slowly buildding my spaceship after two inconclusive UN votes...
--Kon--
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One thing I have noticed about the gallic swordsmen and ancient units in general is that they are rendered much less useful on high levels like emperor. I play emperor and this units window of oppurtunity is miniscule before the AI reaches feudalism and fortifies its cities with tons of pikemen.
On high levels the AI will reach feaudalism lightning quick. Once feudalism is reached any AI with any sort of decent power or land will render this unit useless, pretty much.
The point is the window to use the GS on emperor level for me at least is always so small I am lucky to conquer one little civ and secure maybe 1/3rd of the continent with it (standard map large landmass).
Then I am basically looking at a couple of real powerful neighbors and I have a useless army I might as well disband. Sorry but Swordsmen going up against 2-3 fortified pikemen in cities get slaughtered.By the time oen civ gets feaudalism (usually frighteningly quick) then trades it to every other civ the same turn..your army goes from being powerful to a joke.
So this unit would be powerful on lower levels when your oponents don't gain techs lightning quick and reach feudalism in no time at all.
On emperor it is weak, by the time you get a good force of them (they aren't cheap) and are ready to go on a spree..opps the ai gets feaudalism. Game over.
Never forget how quickly the AI gains and trades techs on emperor....they get feudalism very fast.Last edited by Artifex; February 28, 2003, 07:18.
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Wow! Did you actually think of us poor Vikings, who still can't play PTW because Infogrames forgot to ship it to the most computer-dense part of Europe? And actually bothered to modify the tribe in 1.29 to emulate the PTW version? I suppose the 1.29 swordsman is modified to emulate the properties of the Gallic Swordsman?
If that is so, I'm grateful, impressed, and really look forward to enter this game as soon as my kids are sleeping tonight!
So get your Naomi Klein books and move it or I'll seriously bash your faces in! - Supercitizen to stupid students
Be kind to the nerdiest guy in school. He will be your boss when you've grown up!
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The window of opportunity for ancient UUs if you want to avoid a despotic GA can be small, but it isn't always. One thing that helps is if you don't push the tech pace hard yourself, because if you try to keep up (and maybe even get ahead) in the tech race doing a lot of research and trading, you get the AIs to Feudalism that much faster. Also, sometimes you get lucky and an AI doesn't get iron hooked up in a timely manner.
Nathan
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Originally posted by Olaf HÃ¥rfagre
Wow! Did you actually think of us poor Vikings, who still can't play PTW because Infogrames forgot to ship it to the most computer-dense part of Europe? And actually bothered to modify the tribe in 1.29 to emulate the PTW version? I suppose the 1.29 swordsman is modified to emulate the properties of the Gallic Swordsman?
If that is so, I'm grateful, impressed, and really look forward to enter this game as soon as my kids are sleeping tonight!
At the same time, I am overjoyed that Alexman would think of us poor PTW deprived individuals.
badams
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Originally posted by badams52
The CFC site's GOTM actually created a modified version of 1.29f to emulate PTW
...
I am overjoyed that Alexman would think of us poor PTW deprived individuals.
However, I discovered the hard way that the 1.29 BIC was played by standard rules rather than AU rules. I built plenty of archers as city defenders, only to discover that they had no auto-bombard capability against attackers.So get your Naomi Klein books and move it or I'll seriously bash your faces in! - Supercitizen to stupid students
Be kind to the nerdiest guy in school. He will be your boss when you've grown up!
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Originally posted by badams52
Maybe next time, we could incorporate the last AU for vanilla civ. What was it AU 1.06? I forget.So get your Naomi Klein books and move it or I'll seriously bash your faces in! - Supercitizen to stupid students
Be kind to the nerdiest guy in school. He will be your boss when you've grown up!
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Let me just say (again) that the fact that some players here do not have PTW means that we can never create a scenario with the new civs as opponents. That's annoying! Get the expansion!
...please?
DominaeAnd her eyes have all the seeming of a demon's that is dreaming...
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Originally posted by Dominae
Let me just say (again) that the fact that some players here do not have PTW means that we can never create a scenario with the new civs as opponents. That's annoying! Get the expansion!badams
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Originally posted by Dominae
Let me just say (again) that the fact that some players here do not have PTW means that we can never create a scenario with the new civs as opponents. That's annoying! Get the expansion!
...please?
DominaeSo get your Naomi Klein books and move it or I'll seriously bash your faces in! - Supercitizen to stupid students
Be kind to the nerdiest guy in school. He will be your boss when you've grown up!
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