Welcome to the Naval Power course at Apolyton University!
Difficulty: Monarch
You will be facing 5 opponent Civs in this scenario.
1. French
2. Romans
3. Greeks
4. Babylonians
5. Americans
Each of these opponents start with signifigantly more land and reasources then you do. However, you start with a key advantage that none of the other civilizations possess....... a single galley. Built by and staffed by "Eccentric" English noblemen this vessel and its crew cannot be replaced until you reach Map Making. Use it wisely, its your only hope for keeping up with the other civs in the ancient era.
There are a 10 possible points to be earned in this senario. Partial credit is to awared for partially achieving the various goals.
1/1 Having a larger Navy then any of your opponents from the end of the Middle ages until the end of the game.
2/2 Successfully blockading any Civilizations you are in a state of war with, from the end of Middle ages onward, for at least 10 consecutive turns.
2/2 Successfully using Naval units to help land forces occupy an enemy city. This means bombarding all enemy land forces in a city down to 1 hit point.
3/3 Successfully carry out any and all offensive attacks without using Tanks or Modern Armor. .3 points subtracted for every time a Tank or Modern Armor unit is used to attack.
2/2 Successfully blockading another civilization for at least 20 turns without going to war. Note: A blockage means denying a civilization's empire, or part of their empire, a critical reasource or luxury, not merely blockading one port.
Bonus points to be awarded for the innovative use of naval units, final score, and for a screen shot of the map after the game has been won/lost.
Oh, and to make things more interesting all horse reasources have been removed from the map. You will be unable to make any horsemen, knights, or cavalry. So do not direct your scientific inquires into the preqresite techs for these units unless you see some other reason to. Please post any comments or questions here. Results are to be posted under the
AU-110 Answer Key thread. I will post the key to winning this senario in that thread in the next two to four days. Good Luck, Have Fun, and hope to hear from all of you soon.
P.S. To whoever it may concern,
We are on the honor system in terms of the points, If you lie to "get" a better point score, keep in mind the only real thing youve done is lie, you havent really achieved anything.
Difficulty: Monarch
You will be facing 5 opponent Civs in this scenario.
1. French
2. Romans
3. Greeks
4. Babylonians
5. Americans
Each of these opponents start with signifigantly more land and reasources then you do. However, you start with a key advantage that none of the other civilizations possess....... a single galley. Built by and staffed by "Eccentric" English noblemen this vessel and its crew cannot be replaced until you reach Map Making. Use it wisely, its your only hope for keeping up with the other civs in the ancient era.
There are a 10 possible points to be earned in this senario. Partial credit is to awared for partially achieving the various goals.
1/1 Having a larger Navy then any of your opponents from the end of the Middle ages until the end of the game.
2/2 Successfully blockading any Civilizations you are in a state of war with, from the end of Middle ages onward, for at least 10 consecutive turns.
2/2 Successfully using Naval units to help land forces occupy an enemy city. This means bombarding all enemy land forces in a city down to 1 hit point.
3/3 Successfully carry out any and all offensive attacks without using Tanks or Modern Armor. .3 points subtracted for every time a Tank or Modern Armor unit is used to attack.
2/2 Successfully blockading another civilization for at least 20 turns without going to war. Note: A blockage means denying a civilization's empire, or part of their empire, a critical reasource or luxury, not merely blockading one port.
Bonus points to be awarded for the innovative use of naval units, final score, and for a screen shot of the map after the game has been won/lost.
Oh, and to make things more interesting all horse reasources have been removed from the map. You will be unable to make any horsemen, knights, or cavalry. So do not direct your scientific inquires into the preqresite techs for these units unless you see some other reason to. Please post any comments or questions here. Results are to be posted under the
AU-110 Answer Key thread. I will post the key to winning this senario in that thread in the next two to four days. Good Luck, Have Fun, and hope to hear from all of you soon.
P.S. To whoever it may concern,
We are on the honor system in terms of the points, If you lie to "get" a better point score, keep in mind the only real thing youve done is lie, you havent really achieved anything.
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