Here's the set up:
- China (Militaristic/Industrious) at Monarch
- Standard map size, large continents (60% water)
- Normal, warm, young (3 billion years)
- Restless barbarians
- Concurrents are Japan, America, Egypt, England, France, Russia and Germany
- Diplomatic, Cultural and Spacerace victories are off.
- The rest of the settings are on.
Thema is industrial and modern warfare.
The starting spot looks nice, but I haven't made any turns to prove the map settings. In the first two ages pretty much all will be like it always was. Everybody will strive to be the biggest fish at the home continent, may be even to take it completely. The difference comes later. No cultural, diplomatic and space race bail out. Meaning, who doesn't want to play till 2050AD, must invade. No tech race, so there is absolutely no excuse not to build marines, paratroopers and modern armor this time. And missiles. And nuclear subs. And invade! If my civ calculations come true, the other continent will be Europe. German Panzers, anyone? Happy invading!
About spoilers: They are allowed, as soon as the player's civ enters the industrial age. I will prepare a special spoiler thread later today. Sharing strategies and maps is explicitly allowed (as by this time everybody knows the map anyway) and is considered to be part of the fun. Who invades in the medieval age with Knights and Cavalries and wins by this time, may be an ace, but has no right to post a spoiler . The main goal of the game, as it was in its 2 predecessors, is to share and evaluate strategies, to learn from each other and to have fun. The latter is the most important.
Here's the game. Enjoy!
- China (Militaristic/Industrious) at Monarch
- Standard map size, large continents (60% water)
- Normal, warm, young (3 billion years)
- Restless barbarians
- Concurrents are Japan, America, Egypt, England, France, Russia and Germany
- Diplomatic, Cultural and Spacerace victories are off.
- The rest of the settings are on.
Thema is industrial and modern warfare.
The starting spot looks nice, but I haven't made any turns to prove the map settings. In the first two ages pretty much all will be like it always was. Everybody will strive to be the biggest fish at the home continent, may be even to take it completely. The difference comes later. No cultural, diplomatic and space race bail out. Meaning, who doesn't want to play till 2050AD, must invade. No tech race, so there is absolutely no excuse not to build marines, paratroopers and modern armor this time. And missiles. And nuclear subs. And invade! If my civ calculations come true, the other continent will be Europe. German Panzers, anyone? Happy invading!
About spoilers: They are allowed, as soon as the player's civ enters the industrial age. I will prepare a special spoiler thread later today. Sharing strategies and maps is explicitly allowed (as by this time everybody knows the map anyway) and is considered to be part of the fun. Who invades in the medieval age with Knights and Cavalries and wins by this time, may be an ace, but has no right to post a spoiler . The main goal of the game, as it was in its 2 predecessors, is to share and evaluate strategies, to learn from each other and to have fun. The latter is the most important.
Here's the game. Enjoy!
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