In AU 503 you will be encouraged to destroy the early growth of neighboring civilizations through pillaging. Early-game pillging tactics can be very powerful against the AI, but most players not named Aeson have limited experience with them.
Please vote for the civilization(s) with an early pillaging UU that you would like to see featured in AU 503. You may pick more than one, although the course will likely feature the one with the highest number of votes. The choices are:
Please vote for the civilization(s) with an early pillaging UU that you would like to see featured in AU 503. You may pick more than one, although the course will likely feature the one with the highest number of votes. The choices are:
- The Sumerians: The Enkidu Warrior is a feared pillager in multiplayer, so much that Firaxis has increased its cost in the multiplayer rules. But how does it measure up in single player? Will its cheap cost be overpowering against the AI? How will the Agricultural trait measure up in a start without fresh water?
- The Incas: The Chasqui scout is a weak UU for fighting, but due to its high movement it can be used very effectively for pillaging. Is the AU mod version of the Chasqui Scout too powerful, or is the stock version too weak? How will the Agricultural trait measure up in a start without fresh water?
- The Aztecs: The Jaguar Warrior has been weakened in C3C, but is it now too weak? Like the Chasqui Scout, pillaging is one of the uses where it's still hard to beat. How will the Agricultural trait measure up in a start without fresh water?
- The Greeks: The Hoplite is similar to the Enkidu Warrior because it has a very low cost for its defensive strength. Hoplites have been a longtime builder favorite, but can you show that they are also very well suited for pillaging?
- The Zulu: Perhaps the best pillaging unit in the game, the Impi has a high defensive strength to go with its high speed. If you don't have experience in pillaging tactics, perhaps the Zulu are a good place to start.
Comment