The Oracle has far more genuine value to AIs than it does to human players. Human players routinely use the luxury slider to grow our cities however big we want them. Further, unless most of our cities have temples, we're likely to use the same luxury slider settings with the Oracle that we would without because we want our cities that don't have temples to be big and productive. (Or if we do go with a lower luxury slider setting, it is a mixed blessing because we lose production in non-temple cities.)
In contrast, the benefit AIs get from the Oracle is much clearer and more significant: all their cities with temples can grow one bigger than they could otherwise before they have to start using entertainers. Couple that with how consistently AIs build large numbers of temples (since happiness improvements and luxuries are the only ways they can grow their cities) and the Oracle may not be such a bad thing for AIs to build even at 300 shields.
A cost reduction to 200 is not a bad idea, because it would almost certainly tend to help AIs more than it helps human players. But I dont think it's as necessary as it might appear at first glance from looking at the wonder's value (and lack thereof) from the perspective of human play styles.
Nathan
In contrast, the benefit AIs get from the Oracle is much clearer and more significant: all their cities with temples can grow one bigger than they could otherwise before they have to start using entertainers. Couple that with how consistently AIs build large numbers of temples (since happiness improvements and luxuries are the only ways they can grow their cities) and the Oracle may not be such a bad thing for AIs to build even at 300 shields.
A cost reduction to 200 is not a bad idea, because it would almost certainly tend to help AIs more than it helps human players. But I dont think it's as necessary as it might appear at first glance from looking at the wonder's value (and lack thereof) from the perspective of human play styles.
Nathan
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