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Idea for an AU Game

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  • #16
    Given the right combination of people, a two-player PBEM can proceed very quickly. Over at MZO, Uber Krux and Ayronis finished a "pong" game (their name for it) in about 45 days.

    Regarding DARs, that is a bit more tricky, but it could be done with the honor system. Say we have a DAR breakdown similar to AU501 (write your first DAR at 2150bc, etc.), but we have two different DARs for each breakdown...one for player A, one for player B. Each team of two would have that designation. Player A would only post his DAR in the player A DAR and would be honorbound not to read ANY of the player B DARs until the end of the game, or "read ahead" in the player A DARs until he writes his own. And vice versa for player B. You would of course be placing a lot of trust in your partner for each game, but PBEMs require a certain amount of trust that the other player would not cheat anyway.

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    • #17
      Fosse's correct that common sense should be appllied to map size and partners. I think a team would have to agree to spend an intensive Saturday doing several turns per hour to get the game off the ground. Not everyone can do that. But some might want to give it a try. We had a crazy group of 4, (Dom, alexman, SR) who played several turns per hour in pbem format a few months ago.
      Illegitimi Non Carborundum

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      • #18
        Originally posted by Master Zen
        Maybe an idea is for those of us who do play PBEMs to eventually post DARs or something like that on the games we are playing.
        Those would be welcome!

        We started a bunch of "Strat Forum PBEM" games a while back, in which the players were expected to post a report (including comments on the AU mod). I posted a thread on the third one. The other ones have all died, apart from Strat 5.


        Dominae
        And her eyes have all the seeming of a demon's that is dreaming...

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        • #19
          I've been thinking about a type of game that would allow for 8 players to get in a PBEM game relatively quickly. My idea would be to have 4 continents. 2 players on each. There would be 4 different PBEM games going until Navigation. At this point there would be a possibility of contacting other civs via the ocean and the 4 continents would be combined into a single map and the game continue with the remaining players.

          The map combo, of course would require a bit of work but maybe if it is generated on a large map and broken into 4 parts it would be easier. Cities would have to be placed, techs handed out, units placed, etc.

          When a civ builds a wonder it is annouced and that wonder cannot be built by any of the other civs.

          Kinda going by the seat of the pants here... any ideas welcome!

          If there is enough interest I think this would make for a highly interesting AU course.

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