This is the last thread dedicated to AU501: The Power of Seafaring! I thought it might be a good idea to create a "review" thread, because discussions in the DAR threads can get sort of chaotic.
You can discuss anything here you want concerning AU501, because it's the topmost spoiler thread; [B]do not read any further if you've not finished the game yet[B] (hopefully that will give incentive to those of you who never finish games).
Here are some questions to get you started:
1. What did you learn about the power of Seafaring?
2. About Civ3 in general?
3. Was there anything you would have done differently?
4. Which civ gave you the most trouble, and why?
5. What did you think of the Plague?
6. How did the AU mod affect gameplay?
7. Did you find any Easter eggs?!
You can discuss anything here you want concerning AU501, because it's the topmost spoiler thread; [B]do not read any further if you've not finished the game yet[B] (hopefully that will give incentive to those of you who never finish games).
Here are some questions to get you started:
1. What did you learn about the power of Seafaring?
2. About Civ3 in general?
3. Was there anything you would have done differently?
4. Which civ gave you the most trouble, and why?
5. What did you think of the Plague?
6. How did the AU mod affect gameplay?
7. Did you find any Easter eggs?!
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