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AU501 - DAR3: Contact with all other civs

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  • And there was still one to go at this point! I remember regretting, btw, not having placed Varna at 7 of where it is, thus being able to add another city at what is currently Varna6, and also not having built a town at Nicaea77. That would have brought the max to 17!!

    I later abandoned Sep-whatever at Naissus36.

    This is the type of configuration I'll use when I expect to warmonger quite a bit... interestingly, I ended up having a fairly limited military until the very end, and playing pretty builder-ish, which this is NOT optimized for.

    Lotta fun though!
    The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

    Duas uncias in puncta mortalis est.

    Comment


    • Finally met all civs in 370BC. Currently am at war with the Hittites. Nothing major just destroying his galleys with my Dromons. Japan has expanded onto another island. The Mayans are at war with the French, the Russians at war with Egypt. Russia and Egypt are destroying themselves and the Mayans are dominating the French. Chichen Itza is wonderful as it has the Pyramids and the Temple of Artemis.

      My plans are to develop my navy, fill out my island and strike out for other lands. Not sure about picking a war just yet.

      AU501 370BC Map of the World (1.4Mb)

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      • Sumeria just finished the Statue of Zeus 1 turn before I was done.

        Very frustrating. Hopefully I will get the Great Library.

        Comment


        • Originally posted by Master Zen


          hey, I like tight spacing but Theseus apparently prefers the cities-groping-each-other feel
          This is one of my major lessons from this game. Implementing it is much harder, since it's a complete change of philosophy.
          So if you meet me have some courtesy, have some sympathy and some taste
          Use all your well-learned politesse, or I'll lay your soul to waste

          Re-Organisation of remaining C3C PBEMS

          Comment


          • I've finally gotten to the point that I can drop a town down just 2 tiles away from another - City-Tile-City - without having an aneurism. It still tweaks the "perfectionist" in me, but I've finally learned that some things are more important than a pretty layout and wide open spaces. If there's enough "good" tiles around, I can often get 3-5 cities where I used to only want 2.

            Still, Theseus takes the cake this time around. I think he was really just compensating for not having enough workers, so he put made fewer tiles available for improvements -
            "Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos

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            • I hadn't thought of it that way, but true!

              I've never really written it up, but this has for a long time been my "CP Strategy for Small Home Continents."

              It's supposed to be an militari-economic play... shields in the middle and commerce on the edges... with many towns and mucho gold coming in from the sea, short-rush a b*ttload of units EVERY OTHER TURN (or damn close) and romp all over AI civs anywhere with in reach.

              Of course, idiot that I am, that's not at all what I did. But, as I played it out, if you get up towards the Modern Era and build out all those cramped-in coastal cities, you can have yourself a heckuva machine anyway.
              The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

              Duas uncias in puncta mortalis est.

              Comment


              • Originally posted by ducki
                I think he was really just compensating for not having enough workers, so he put made fewer tiles available for improvements.
                You're describing one of the cornerstones of ICS: the city center tile provides average output regardless of underlying terrain, and is always worked "for free" (does not require a pop point or Laborer).


                Dominae
                And her eyes have all the seeming of a demon's that is dreaming...

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                • build out all those cramped-in coastal cities,
                  This is so much more true with Commerical Docks and Offshore platforms. Of course, by that point in the game...
                  "Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos

                  Comment


                  • Link to DAR2:



                    My 3 curraghs had been scuttling about for some time. 1 in the East died to a barb galley after valiantly holding off his companion, but the other 2 decided to go on an adventure, setting off due North from the Sumerian landmass and the 2nd island to West. They found the English, French and Maya (and gifted all tech), and soon the Dutch in 1100, making this DAR official 2 turns long.

                    However there is more!

                    In 1075 we got currency. Egypt had Polytheism, and Sumeria had been quiet for a while despite their earlier quick pace. I went for Horseback Riding and hoped to trade for construction. Horseback Riding came in 3 turns since Japan got it at the last minute, and Sumeria came up trumps, so we traded currency for everything we needed. We entered the Middle Ages in 1000BC, and got Monotheism. We gifted everything to all civs, and started Theology at 28 turns.

                    In 950 the invasion fleet was ready, though a pesky barb took out a Dromon that was stacked with another! This slowed down the transfer, but the army is on its way in 950.

                    12 workers
                    11 warriors
                    4 archers
                    5 spearmen
                    9 swordsmen
                    3 Dromon (1 in the South to colonise the island to the East)
                    2 Curragh
                    Attached Files

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                    • You went after Sumeria first??

                      Your thinking?
                      The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                      Duas uncias in puncta mortalis est.

                      Comment


                      • Well I was going for an early win from quite early on in the game. Looking at the landmasses Japan's was I felt too small, and Hittites had the same luxury as we did. I did not want to wage more than one war since I felt that the net payoff for an early victory would be negative.

                        In retrospect Japan would have been a reasonable alternative target, since I could have hit them slightly earlier, with no fear of GA. Then I could also have had the small island totally to myself.

                        Also I thought (incorrectly as it turned out) that the OCN would be that for a large map. If I had realised it was actually for a standard map I may have gone for Japan instead.

                        But overall I think the Sumerian landmass is nice once improved, and an entirely reasonable first (and only) target.

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                        • I still wish I had been able to hit Sumeria first. They just turned out to be one of my best trading partners for ages and I got addicted to the income.

                          But theirs was the land I really wanted to invade all along.
                          "Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos

                          Comment


                          • Well a short report

                            Japanese war went from 370BC to 260 BC and eventually I took over the whole island.

                            In 220 AD the Hittites demanded gold and I said no and they declared war, I took over the closest Coastal city but it culture flipped, I got peace for 33 Gold and 4GPT. That war ended in 430 AD (I didn't really attack them until several turns after the japanese war ended.)

                            In 650AD I finally met Egypt and Russia off on there island in the east.

                            Dromons ROCK! They are better than cats if your targets are mostly coastal of course and usually win against regular ships.

                            That group of early curraghs really helped out, I have most of the map discovered.

                            I had a Golden Age during the war with Greece, not the best timing but it sure helped end that war quickly.

                            Now do I try and remove the Hittites and Sumarians and move there? Or build he FP on the old japanese homeland and go super builder?

                            Thats for the next AAR.

                            Notice I left the japanese one city on the island to the north of there old homeland.

                            I do have to eventually get that Sumer city off my main continent
                            Attached Files
                            *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

                            Comment


                            • I just want to see your eyes bug when the Sumer city culture flips Naissus to the Sumerians.

                              Comment


                              • Originally posted by Rhothaerill
                                I just want to see your eyes bug when the Sumer city culture flips Naissus to the Sumerians.
                                At that point I WILL declare war.



                                And the heck with WW, its the principle of thing
                                *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

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