Originally posted by lockstep
(A) double-value entertainer may affect human strategy somewhat, but this tweak not only assists the AI, but assists it in the late game at least as much as in the early game.
(A) double-value entertainer may affect human strategy somewhat, but this tweak not only assists the AI, but assists it in the late game at least as much as in the early game.
Two thumbs up again for double-value entertainers. (And this from a player that felt rather uneasy about this change when it was first introduced in the AU mod.)
The science and commerce were not too bad, but they only had a few shields per turn. I will try to snap other capitals in that same time period (middle ages) to check whether this was just odd behavior or they do it all the time.
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