Allowing the Palace to build Armies will have a considerable effect on gameplay.
In the early-game, we will be able to use Armies as prebuilds (they cost as much as Pyramids or the Great Library) without rushing to Masonry, and without having to worry too much about what happens if you lose the race (in the worst case you'll get an Army to dominate the early-game against the AI).
In the late-game, you will get Armies twice as fast as you do now, unless you completely remove the MA from the game. In that case I would argue that allowing the MA to spawn Armies is closer to stock rules than removing the Military Academy and allowing the Palace city to build Armies.
Armies are not used very effectively by the AI. When the AI has one or two Armies, most of the time they sit in their capital, half-filled with obsolete units. An occasional lost Wonder race will not cut it. We need a more steady stream of Armies to give the AI a chance.
In the early-game, we will be able to use Armies as prebuilds (they cost as much as Pyramids or the Great Library) without rushing to Masonry, and without having to worry too much about what happens if you lose the race (in the worst case you'll get an Army to dominate the early-game against the AI).
In the late-game, you will get Armies twice as fast as you do now, unless you completely remove the MA from the game. In that case I would argue that allowing the MA to spawn Armies is closer to stock rules than removing the Military Academy and allowing the Palace city to build Armies.
Armies are not used very effectively by the AI. When the AI has one or two Armies, most of the time they sit in their capital, half-filled with obsolete units. An occasional lost Wonder race will not cut it. We need a more steady stream of Armies to give the AI a chance.
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