Originally posted by alexman
By the way, AI target selection is weird, to say the least: the first targets are cities with ships, then cities or tiles with Workers, then defended cities, and then cities or tiles with bombard units (!). Resources are never targeted unless they are under something else (like a worker or catapult).
By the way, AI target selection is weird, to say the least: the first targets are cities with ships, then cities or tiles with Workers, then defended cities, and then cities or tiles with bombard units (!). Resources are never targeted unless they are under something else (like a worker or catapult).
I absolutely refuse to place 0 A/D units on resources just to induce an attack by the AI, but watching ships and planes bombard cities defended with infantry or mech infantry (without a follow-up amphib invasion) instead of a nearby single source, unguarded rubber, oil, or luxury is maddening to no end, especially since a barracks in the city means the units are healthy next turn.
Firaxis / Breakaway / Atari - fix bombardment please!
Catt
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