The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Announcement
Collapse
No announcement yet.
AU207: Big Planet - Strategy, Spoilers and Comments
Originally posted by Dominae
Get those Riflemen out of Moscow and up to the front!
Not a good idea. They are ship-landing cavallery behind my lines and actually took a city that way. My capitol will be defended. They will not contribute that much anyway. I have no problem to hold my chokepoints, only to advance further.
So get your Naomi Klein books and move it or I'll seriously bash your faces in! - Supercitizen to stupid students Be kind to the nerdiest guy in school. He will be your boss when you've grown up!
Olaf, do you want to post a save from a key juncture or a tough spot?
BTW, I am still working away at this one... it may take me a month or more, but at some point I will do an, ummm, interesting AAR. My poor computer can barely handle it.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Olaf, do you want to post a save from a key juncture or a tough spot?
BTW, I am still working away at this one... it may take me a month or more, but at some point I will do an, ummm, interesting AAR. My poor computer can barely handle it.
I feel your pain Theseus, my comp wouldn't handle such a game well either.
Olaf, I don't know what to say except, U-G-L-Y, you ain't got no alibi, you ugly.
1450 AD
Conclusion of Her Majesty’s Police Overseer’s recommendations: ‘In respect to the zero crime rate in our capital for the 35th year in a row and in respect of the overwhelming happiness of our citizens, I humbly recommend Her Majesty to disband the Royal Police Force.’
1555 AD
AFP (Associated French Press)
Breaking News: Our glorious nation has been unanimously declared ‘The Happiest Civ in the World by Lord Mc Cauley’
Breaking News: Our Top Economists propose ‘negative taxes’
Excerpts from MS’s personal diary: ‘Who the hell is Lord Mc Cauley???’
1670 AD
Excerpts from: ‘An Illustrated History of the Rise of the French Empire’ by Mountain Sage, AC 935.
The fact that our Mistress Joan decided not to run for election as the UN General-Secretary, to the dismay of (almost) all other countries, has to be viewed to her AC secret project, which was going to start very soon. As she once told me in private, ‘Why should I be the rooster of chicken coop when I could rule the whole farm?’
1715 AD
Excerpts from: ‘An Illustrated History of the Rise of the French Empire’ by Mountain Sage, AC 935.
The year 1715 FR will be a historical landmark in the French history.
From MS’s personal diary: The secret start of the AC project reminded me that Joan’s ‘farm’ would be bigger than any on this planet.
1790 AF
Excerpts from: ‘An Illustrated History of the Rise of the French Empire’ by Mountain Sage, AC 935.
Before the Great Journey, our Milady had to disband the mighty French military (see attached chart). She decided to keep the Workers, though, feeling that she might use them …
1790 AD
‘People of the Earth, of this earth. As I am addressing you from the command bridge of French starship ‘Nouveaux Horizons’, the last of my citizens are boarding other ships to leave this earth forever. We are not sailing to the Moon or to Mars, but to the Sun’s twin sister, Alpha Centaury. A new planet and a new life await us there.
Now you have two choices. You can either bicker and squabble about our abandoned land, thus showing that you have, and will, never learn from history and from yourselves,
or you can start acting like grown up humans and pool your resources together to build your own spaceships and join us later on. You know our address.
This is why I say to you not adieu, but au revoir.
Yes, nice game Mountain Sage! I knew a peaceful victory was the best way to beat this map, but was hoping everyone would want to warmonger and make things a lot harder on themselves...You were one of the only ones to resist!
Any after-game strategy thoughts?
Dominae
And her eyes have all the seeming of a demon's that is dreaming...
I finished yesterday after putting in one of those "drink a lot of beer and play civ until 3:00 am on Friday night" followed by one of those "lounge around the house playing civ and suffering under a minor hangover on Saturday" experiences.
I played Emperor, standard rules, PTW version, and drew the French. I'll have screenshots and a limited AAR either today or tonight, I expect. In the meantime . . .
Great game and AAR Mountain Sage
Where are all the warmonger games with people taking the home continent?
I felt that moving from the starting position was the best play on turn one. The power of a very early hut settler is immense, and I hate to waste the opportunity by popping a hut when founding the first city. In our start position, moving one tile didn't seem to involve a noticeable degradation of starting terrain, but did preserve the opportunity to pop a settler. Without any military units, even a non-expansionist civ won't pop barbs from a hut (so no risk); but, since a settler seems to remain "active" as the hut is popped - settling in 4000 BC and popping a hut eliminates the possiblity of getting a settler. I moved onto the forest to the SE and my worker irrigated and roaded the starting plains square before moving into the hut just before I completed my first warrior (whose completion would have opened the opportunity to get barbs from the hut).
NorMe's screenshot from the first page of this thread shows what is supposed to happen if all goes well! In my case, as Charlie Brown says at Halloween time, "I got a rock."
I still have to learn from Mountain Sage how to do a peaceful AAR: I just have nothing to say.
I've been building since my archer rush up to the present year of 130BC.
Moscow decided that settlers were still unnecessary so turned its size advantage into a production advantage and switched from archers to the Pyramids, eventually building them in 900BC.
In case anyone wants to exploit this, I've discovered that, unlike when abandoning cities, when you give a city away any pop-rushing unhappiness does not jump to nearest city.
By researching Mathematics followed by a 40-turn Currency, I was able to bridge the gap between Expansionist and Scientific to always be in a position to have the advantage in tech trading. Now in 130BC, I'm in republic, have Republic and Monotheism ahead of any other civ, have 1300 gold in the bank and can research Feudalism in 9 turns from scratch. Moscow is 13 truns from the GL and hopefully that's going to be a Sun Tzu prebuild.
But I'm behind even MS in conquest, I only control the land up to the 2 chokepoints.
Catt, there are advantages to playing the Russians.
Originally posted by Catt
Where are all the warmonger games with people taking the home continent?
We're sill waiting for more details on Nathan's game.
Only replay screenshots won't show how he was able to build enough roads to use War Chariots against so many civs.
Comment