Caesar, you must lead your people to prosperity from their hardscrabble and somewhat isolated beginnings. Do not be lulled into complacency by the seeming fertile lands and valleys near Rome, birthplace of the Emperor. The surrounding world is a harsh and unforgiving land. You will be hard-pressed to grow your empire, and your foes will face lesser challenges. Can you survive? Can you survive and prosper? There is little room for error.
For those of you interested in playing AU 107, it is worth your time to review Aeson’s “So very cold (of the map generator . . .)” thread, located here. Although the terrain and challenges of AU 107 are not the same, they are similar; and Aeson’s approach to the game may hold valuable insights for you in your challenge in Son of SVC.
This game was originally produced by the game’s automatic map and civilization generator after I had selected all random settings. I have played it, with unmodded rules, through approximately the early 800’s AD. My estimate of the game settings is:
Civilization: Romans
Map Size: Standard
Land Mass: Continents
Ocean: 70%
Climate: Arid
World Age: 3 Billion
Temperature: Cold
Barbarians: Restless
Your foes are: the Persians, the Babylonians, the Zulu, the Russians, the Germans, the English, and the French.
If you’re accustomed to securing parity with, or a comfortable lead over, the AI civilizations at a particular point in your games, do not be discouraged by AU 107. You will be behind, perhaps significantly; but you can (I think , since my game is still very much undecided) rise to meet the challenge.
Do not let the smirking over-confidence of the AI intimidate you.
For those of you interested in playing AU 107, it is worth your time to review Aeson’s “So very cold (of the map generator . . .)” thread, located here. Although the terrain and challenges of AU 107 are not the same, they are similar; and Aeson’s approach to the game may hold valuable insights for you in your challenge in Son of SVC.
This game was originally produced by the game’s automatic map and civilization generator after I had selected all random settings. I have played it, with unmodded rules, through approximately the early 800’s AD. My estimate of the game settings is:
Civilization: Romans
Map Size: Standard
Land Mass: Continents
Ocean: 70%
Climate: Arid
World Age: 3 Billion
Temperature: Cold
Barbarians: Restless
Your foes are: the Persians, the Babylonians, the Zulu, the Russians, the Germans, the English, and the French.
If you’re accustomed to securing parity with, or a comfortable lead over, the AI civilizations at a particular point in your games, do not be discouraged by AU 107. You will be behind, perhaps significantly; but you can (I think , since my game is still very much undecided) rise to meet the challenge.
Do not let the smirking over-confidence of the AI intimidate you.
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